Optimal boundaries for Poisson mesh merging
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Fast mesh segmentation using random walks
Proceedings of the 2008 ACM symposium on Solid and physical modeling
Rapid and effective segmentation of 3D models using random walks
Computer Aided Geometric Design
Interactive part selection for mesh and point models using hierarchical graph-cut partitioning
Proceedings of Graphics Interface 2009
Semantic-Based Segmentation and Annotation of 3D Models
ICIAP '09 Proceedings of the 15th International Conference on Image Analysis and Processing
An Interactive Geometric Technique for Upper and Lower Teeth Segmentation
MICCAI '09 Proceedings of the 12th International Conference on Medical Image Computing and Computer-Assisted Intervention: Part II
A connection between partial symmetry and inverse procedural modeling
ACM SIGGRAPH 2010 papers
meshmixer: an interface for rapid mesh composition
ACM SIGGRAPH 2010 Talks
Data-driven suggestions for creativity support in 3D modeling
ACM SIGGRAPH Asia 2010 papers
Technical Section: Fitting 3D garment models onto individual human models
Computers and Graphics
Probabilistic reasoning for assembly-based 3D modeling
ACM SIGGRAPH 2011 papers
Edge-constrained image compositing
Proceedings of Graphics Interface 2011
A probabilistic model for component-based shape synthesis
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Fast architecture prototyping through 3D collage
Multimedia Tools and Applications
Exploring Shape Variations by 3D-Model Decomposition and Part-based Recombination
Computer Graphics Forum
Field-guided registration for feature-conforming shape composition
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
RigMesh: automatic rigging for part-based shape modeling and deformation
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Sketch-based search and composition of 3D models
SBM'08 Proceedings of the Fifth Eurographics conference on Sketch-Based Interfaces and Modeling
MeshGit: diffing and merging meshes for polygonal modeling
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
SMI 2013: Efficient computation of constrained parameterizations on parallel platforms
Computers and Graphics
SMI 2013: New evaluation metrics for mesh segmentation
Computers and Graphics
CAD/Graphics 2013: Interactive shape co-segmentation via label propagation
Computers and Graphics
Modeling 3D garments by examples
Computer-Aided Design
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Editing and manipulation of existing 3D geometric objects are a means to extend their repertoire and promote their availability. Traditionally, tools to compose or manipulate objects defined by 3D meshes are in the realm of artists and experts. In this paper, we introduce a simple and effective user interface for easy composition of 3D mesh-parts for non-professionals. Our technique borrows from the cut-and-paste paradigm where a user can cut parts out of existing objects and paste them onto others to create new designs. To assist the user attach objects to each other in a quick and simple manner, many applications in computer graphics support the notion of “snapping”. Similarly, our tool allows the user to loosely drag one mesh part onto another with an overlap, and lets the system snap them together in a graceful manner. Snapping is accomplished using our Soft-ICP algorithm which replaces the global transformation in the ICP algorithm with a set of point-wise locally supported transformations. The technique enhances registration with a set of rigid to elastic transformations that account for simultaneous global positioning and local blending of the objects. For completeness of our framework, we present an additional simple mesh-cutting tool, adapting the graph-cut algorithm to meshes.