A Method for Registration of 3-D Shapes
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Filling gaps in the boundary of a polyhedron
Computer Aided Geometric Design
Interactive mesh fusion based on local 3D metamorphosis
Proceedings of the 1999 conference on Graphics interface '99
Cut-and-paste editing of multiresolution surfaces
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
ACM SIGGRAPH 2003 Papers
Topology-Free Cut-and-Paste Editing over Meshes
GMP '04 Proceedings of the Geometric Modeling and Processing 2004
Differential Coordinates for Interactive Mesh Editing
SMI '04 Proceedings of the Shape Modeling International 2004
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
SMI '05 Proceedings of the International Conference on Shape Modeling and Applications 2005
Dual Laplacian Editing for Meshes
IEEE Transactions on Visualization and Computer Graphics
ACM SIGGRAPH 2006 Papers
A fast multigrid algorithm for mesh deformation
ACM SIGGRAPH 2006 Papers
Subspace gradient domain mesh deformation
ACM SIGGRAPH 2006 Papers
SnapPaste: an interactive technique for easy mesh composition
The Visual Computer: International Journal of Computer Graphics
PriMo: coupled prisms for intuitive surface modeling
SGP '06 Proceedings of the fourth Eurographics symposium on Geometry processing
Fast architecture prototyping through 3D collage
Multimedia Tools and Applications
Field-guided registration for feature-conforming shape composition
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Modeling 3D garments by examples
Computer-Aided Design
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Existing Poisson mesh editing techniques mainly focus on designing schemes to propagate deformation from a given boundary condition to a region of interest. Although solving the Poisson system in the least-squares sense distributes the distortion errors over the entire region of interest, large deformation in the boundary condition might still lead to severely distorted results. We propose to optimize the boundary condition (the merging boundary) for Poisson mesh merging. The user needs only to casually mark a source region and a target region. Our algorithm automatically searches for an optimal boundary condition within the marked regions such that the change of the found boundary during merging is minimal in terms of similarity transformation. Experimental results demonstrate that our merging tool is easy to use and produces visually better merging results than unoptimized techniques.