Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Implicit fairing of irregular meshes using diffusion and curvature flow
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Multiresolution signal processing for meshes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Hierarchical B-spline refinement
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Least squares conformal maps for automatic texture atlas generation
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Conformal Surface Parameterization for Texture Mapping
IEEE Transactions on Visualization and Computer Graphics
Global conformal surface parameterization
Proceedings of the 2003 Eurographics/ACM SIGGRAPH symposium on Geometry processing
PG '01 Proceedings of the 9th Pacific Conference on Computer Graphics and Applications
Differential Coordinates for Interactive Mesh Editing
SMI '04 Proceedings of the Shape Modeling International 2004
An intuitive framework for real-time freeform modeling
ACM SIGGRAPH 2004 Papers
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
Pyramid Coordinates for Morphing and Deformation
3DPVT '04 Proceedings of the 3D Data Processing, Visualization, and Transmission, 2nd International Symposium
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
Linear rotation-invariant coordinates for meshes
ACM SIGGRAPH 2005 Papers
Large mesh deformation using the volumetric graph Laplacian
ACM SIGGRAPH 2005 Papers
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
Optimal boundaries for Poisson mesh merging
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Handle-aware isolines for scalable shape editing
ACM SIGGRAPH 2007 papers
Gradient domain editing of deforming mesh sequences
ACM SIGGRAPH 2007 papers
Direct manipulation of subdivision surfaces on GPUs
ACM SIGGRAPH 2007 papers
As-rigid-as-possible surface modeling
SGP '07 Proceedings of the fifth Eurographics symposium on Geometry processing
On Linear Variational Surface Deformation Methods
IEEE Transactions on Visualization and Computer Graphics
Efficient reconstruction of nonrigid shape and motion from real-time 3D scanner data
ACM Transactions on Graphics (TOG)
Gradient domain mesh deformation: a survey
Journal of Computer Science and Technology
Rigidity constraints for large mesh deformation
Journal of Computer Science and Technology
CageIK: dual-Laplacian cage-based inverse kinematics
AMDO'10 Proceedings of the 6th international conference on Articulated motion and deformable objects
Robust mesh editing using Laplacian coordinates
Graphical Models
Model transduction for triangle meshes
Journal of Computer Science and Technology
Cage-based tracking for performance animation
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part III
Interactive surface modeling using modal analysis
ACM Transactions on Graphics (TOG)
Computer-Aided Design
Fast automatic skinning transformations
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Continuous deformations by isometry preserving shape integration
Proceedings of the 7th international conference on Curves and Surfaces
Skin-Detached surface for interactive large mesh editing
Transactions on Edutainment VII
Dual-domain deformation transfer for triangular meshes
Computer Animation and Virtual Worlds
Pose space surface manipulation
International Journal of Computer Games Technology
A robust high-capacity affine-transformation-invariant scheme for watermarking 3D geometric models
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special Issue on Multimedia Security
Volumetric subspace mesh deformation with structure preservation
Computer Animation and Virtual Worlds
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Recently, differential information as local intrinsic feature descriptors has been used for mesh editing. Given certain user input as constraints, a deformed mesh is reconstructed by minimizing the changes in the differential information. Since the differential information is encoded in a global coordinate system, it must somehow be transformed to fit the orientations of details in the deformed surface, otherwise distortion will appear. We observe that visually pleasing deformed meshes should preserve both local parameterization and geometry details. We propose to encode these two types of information in the dual mesh domain due to the simplicity of the neighborhood structure of dual mesh vertices. Both sets of information are nondirectional and nonlinearly dependent on the vertex positions. Thus, we present a novel editing framework that iteratively updates both the primal vertex positions and the dual Laplacian coordinates to progressively reduce distortion in parametrization and geometry. Unlike previous related work, our method can produce visually pleasing deformations with simple user interaction, requiring only the handle positions, not local frames at the handles.