SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
ACM Transactions on Graphics (TOG)
Smooth meshes for sketch-based freeform modeling
I3D '03 Proceedings of the 2003 symposium on Interactive 3D graphics
SMI '04 Proceedings of the Shape Modeling International 2004
Mesh editing with poisson-based gradient field manipulation
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2004 Papers
Proceedings of the 2004 Eurographics/ACM SIGGRAPH symposium on Geometry processing
A sketch-based interface for detail-preserving mesh editing
ACM SIGGRAPH 2005 Papers
SmoothSketch: 3D free-form shapes from complex sketches
ACM SIGGRAPH 2006 Papers
SnapPaste: an interactive technique for easy mesh composition
The Visual Computer: International Journal of Computer Graphics
Inferring 3D free-form shapes from contour drawings
SIGGRAPH '05 ACM SIGGRAPH 2005 Sketches
Magic canvas: interactive design of a 3-D scene prototype from freehand sketches
GI '07 Proceedings of Graphics Interface 2007
FiberMesh: designing freeform surfaces with 3D curves
ACM SIGGRAPH 2007 papers
Calligraphic Interfaces: Classifier combination for sketch-based 3D part retrieval
Computers and Graphics
SilSketch: automated sketch-based editing of surface meshes
SBIM '07 Proceedings of the 4th Eurographics workshop on Sketch-based interfaces and modeling
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Relief: a modeling by drawing tool
SBM'04 Proceedings of the First Eurographics conference on Sketch-Based Interfaces and Modeling
A sketching interface for 3D modeling of polyhedrons
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Sketch-based 3D engineering part class browsing and retrieval
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Technical Section: Sketch-based modeling: A survey
Computers and Graphics
3D modeling in a web browser to formulate content-based 3D queries
Proceedings of the 14th International Conference on 3D Web Technology
Probabilistic reasoning for assembly-based 3D modeling
ACM SIGGRAPH 2011 papers
Photo-inspired model-driven 3D object modeling
ACM SIGGRAPH 2011 papers
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
A probabilistic model for component-based shape synthesis
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Fit and diverse: set evolution for inspiring 3D shape galleries
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Structure recovery by part assembly
ACM Transactions on Graphics (TOG) - Proceedings of ACM SIGGRAPH Asia 2012
Reconstruction of relief objects from archeological line drawings
Journal on Computing and Cultural Heritage (JOCCH)
Sketch2Scene: sketch-based co-retrieval and co-placement of 3D models
ACM Transactions on Graphics (TOG) - SIGGRAPH 2013 Conference Proceedings
Sketch-based 3D model retrieval by incorporating 2D-3D alignment
Multimedia Tools and Applications
Sketch-based interfaces: drawings to data
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
Reshuffle-based interior scene synthesis
Proceedings of the 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
CAD/Graphics 2013: Sketch2Jewelry: Semantic feature modeling for sketch-based jewelry design
Computers and Graphics
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There is growing interest in developing tools with which novice users can create detailed 3D models of their own designs. The most popular approaches to this problem include sketch-based interfaces and part-composition systems. The sketch-based modeling systems provide natural interfaces for creating 3D models from 2D sketches, but are generally limited to creating simple geometric models. The part-composition systems provide tools for combining parts extracted from a database of 3D models, and thus can generate very detailed 3D models, but usually with much higher overhead and expertise required by the user for manipulating 3D geometry interactively. In this paper, we introduce a new modeling method that overcomes these limitations by combining both approaches - we introduce a modeling system for parts composition with a sketching interface. The system allows the user to find a part in a database and composite it into a model with a single sketch. This approach combines the benefits of both approaches - i.e., it allows creation of highly detailed models/scenes (as details come from parts in the database), while 2D sketched strokes provide all the information for part selection and composition (no 3D manipulation is required, in general). To enable this modeling method, we investigate an algorithm for 3D shape search with 2D sketch as a shape query and a part placement algorithm which automatically orients, translates, scales, and attaches a new part into a modeling scene by taking the user sketch as a hint. User experiences with our prototype system show that novice users can create interesting and detailed models with our system.