Sketch-based interfaces: drawings to data

  • Authors:
  • Timothy Matthews;Dieter Vogts;Kevin Naudé

  • Affiliations:
  • Nelson Mandela Metropolitan University, Port Elizabeth, South Africa;Nelson Mandela Metropolitan University, Port Elizabeth, South Africa;Nelson Mandela Metropolitan University, Port Elizabeth, South Africa

  • Venue:
  • Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
  • Year:
  • 2013

Quantified Score

Hi-index 0.00

Visualization

Abstract

Portable devices are ubiquitous and users are expecting more sophisticated and natural interactions, where the interface mimics and extends real world objects, such as paper. Visual communication languages are used on these media to convey a wealth of information, which can be analysed and automatically extracted. This research investigates how a digital alternative to a static medium can seamlessly and easily provide electronic support. The case study of the research, the pre-production phase of computer generated film making, was chosen as it has a comprehensive visual language on which to draw. A framework for sketch-based interaction is proposed, and a prototype system is evaluated on a number of different criteria. The main findings of the evaluation were that users found the sketch-based interaction intuitive, easy to learn and preferred it to standard interaction techniques. The main limiting factors of a sketch-based interaction technique were identified as adequately dealing with recognition errors and managing algorithm execution time so that the system remained interactive. A set of guidelines is provided to help researchers and developers in creating tools using similar techniques.