Backward steps in rigid body simulation

  • Authors:
  • Christopher D. Twigg;Doug L. James

  • Affiliations:
  • Carnegie Mellon University;Cornell University

  • Venue:
  • ACM SIGGRAPH 2008 papers
  • Year:
  • 2008

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Abstract

Physically based simulation of rigid body dynamics is commonly done by time-stepping systems forward in time. In this paper, we propose methods to allow time-stepping rigid body systems back-ward in time. Unfortunately, reverse-time integration of rigid bodies involving frictional contact is mathematically ill-posed, and can lack unique solutions. We instead propose time-reversed rigid body integrators that can sample possible solutions when unique ones do not exist. We also discuss challenges related to dissipation-related energy gain, sensitivity to initial conditions, stacking, constraints and articulation, rolling, sliding, skidding, bouncing, high angular velocities, rapid velocity growth from micro-collisions, and other problems encountered when going against the usual flow of time.