Cellular automata machines: a new environment for modeling
Cellular automata machines: a new environment for modeling
Flocks, herds and schools: A distributed behavioral model
SIGGRAPH '87 Proceedings of the 14th annual conference on Computer graphics and interactive techniques
Cellular automata: theory and experiment
Cellular automata: theory and experiment
Animation of plant development
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Collective robotics: from social insects to robots
Adaptive Behavior
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Artificial fishes: physics, locomotion, perception, behavior
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Artificial life meets entertainment: lifelike autonomous agents
Communications of the ACM
Visual models of plants interacting with their environment
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Adaptive individuals in evolving populations
Creatures: artificial life autonomous software agents for home entertainment
AGENTS '97 Proceedings of the first international conference on Autonomous agents
NeuroAnimator: fast neural network emulation and control of physics-based models
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Realistic modeling and rendering of plant ecosystems
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
ALIFE Proceedings of the sixth international conference on Artificial life
Evolutionary neurocontrollers for autonomous mobile robots
Neural Networks - Special issue on neural control and robotics: biology and technology
Price and niche wars in a free-market economy of software agents
Artificial Life
ADEPT: an agent-based approach to business process management
ACM SIGMOD Record
Artificial animals in virtual ecosystems
Computer Networks and ISDN Systems - Special issue on graphics research and education on the World Wide Web
Artificial life for computer graphics
Communications of the ACM
Solve customers' problems: interactive evolution for tinkering with computer animation
SAC '00 Proceedings of the 2000 ACM symposium on Applied computing - Volume 1
Communications of the ACM
Evolving CAM-Brain to control a mobile robot
Applied Mathematics and Computation
Dynamic pricing by software agents
Computer Networks: The International Journal of Computer and Telecommunications Networking - electronic commerce
Cellular-automata models applied to natural hazards
Computing in Science and Engineering
Economic simulations in Swarm: agent-based modelling and object programming
Economic simulations in Swarm: agent-based modelling and object programming
IEEE Spectrum
Illustrating evolutionary computation with Mathematica
Illustrating evolutionary computation with Mathematica
The motion dynamics of snakes and worms
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Proceedings of the 2002 ACM symposium on Applied computing
Multi-Agent Systems: An Introduction to Distributed Artificial Intelligence
Multi-Agent Systems: An Introduction to Distributed Artificial Intelligence
Neural Networks: A Comprehensive Foundation
Neural Networks: A Comprehensive Foundation
Genetic Algorithms in Search, Optimization and Machine Learning
Genetic Algorithms in Search, Optimization and Machine Learning
Swarm intelligence: power in numbers
Communications of the ACM - Evolving data mining into solutions for insights
Evolutionary Robotics: The Biology,Intelligence,and Technology
Evolutionary Robotics: The Biology,Intelligence,and Technology
Modeling and rendering of realistic feathers
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A physically realistic framework for the generation of high-level animation controllers
Proceedings of the 2nd international symposium on Smart graphics
Artificial Life
C&C '02 Proceedings of the 4th conference on Creativity & cognition
Towards Creative Evolutionary Systems with Interactive Genetic Algorithm
Applied Intelligence
Automatic composition of music by means of grammatical evolution
APL '02 Proceedings of the 2002 conference on APL: array processing languages: lore, problems, and applications
DJ-boids: emergent collective behavior as multichannel radio station programming
Proceedings of the 8th international conference on Intelligent user interfaces
Proceedings of the 1st international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Combating computer viruses: IBM's new computer immune system
IEEE Parallel & Distributed Technology: Systems & Technology
Evolving Cellular Automata for Location Management in Mobile Computing Networks
IEEE Transactions on Parallel and Distributed Systems
Inference of a gene regulatory network by means of interactive evolutionary computing
Information Sciences—Informatics and Computer Science: An International Journal - Bioinformatics-selected papers from 4th CBGI & 6th JCIS Proceedings
A directional diffusion algorithm on cellular automata for robot path-planning
Future Generation Computer Systems - Cellular automata CA 2000 and ACRI 2000
A Comparison of Three Artificial Life Techniques for Reporting Cell Planning in Mobile Computing
IEEE Transactions on Parallel and Distributed Systems
Proceedings of the Third European Conference on Advances in Artificial Life
Evolution of Neural Controllers with Adaptive Synapses and Compact Genetic Encoding
ECAL '99 Proceedings of the 5th European Conference on Advances in Artificial Life
An Artificial Life Approach for the Synthesis of Autonomous Agents
AE '95 Selected Papers from the European conference on Artificial Evolution
EP '98 Proceedings of the 7th International Conference on Evolutionary Programming VII
Evolving boids: incorporating machine learning into artificial life
Journal of Computing Sciences in Colleges
EH '99 Proceedings of the 1st NASA/DOD workshop on Evolvable Hardware
The GOLEM Project: Evolving Hardware Bodies and Brains
EH '00 Proceedings of the 2nd NASA/DoD workshop on Evolvable Hardware
The ALIVE system: full-body interaction with autonomous agents
CA '95 Proceedings of the Computer Animation
Multiple Ant-Colony Optimization for Network Routing
CW '02 Proceedings of the First International Symposium on Cyber Worlds (CW'02)
Some Applications of FPGAs in Bio-Inspired Hardware
FCCM '98 Proceedings of the IEEE Symposium on FPGAs for Custom Computing Machines
MUTANT: A MultiAgent Toolkit for Artificial Life Simulation
TOOLS '98 Proceedings of the Technology of Object-Oriented Languages and Systems
A 3D Modeling System for Creative Design
ICOIN '01 Proceedings of the The 15th International Conference on Information Networking
Accelerating Evolution by Direct Manipulation for Interactive Fashion Design
ICCIMA '01 Proceedings of the Fourth International Conference on Computational Intelligence and Multimedia Applications
Simulating Value Chain Coordination with Artificial Life Agents
ICMAS '98 Proceedings of the 3rd International Conference on Multi Agent Systems
Transportation Modeling: An Artificial Life Approach
ICTAI '02 Proceedings of the 14th IEEE International Conference on Tools with Artificial Intelligence
Collective or scattering: evolving schooling behaviors to escape from predator
ICAL 2003 Proceedings of the eighth international conference on Artificial life
SBEAT3: a tool for multi-part music composition by simulated breeding
ICAL 2003 Proceedings of the eighth international conference on Artificial life
Development of Artificial Life Based Optimization System
ICPADS '01 Proceedings of the Eighth International Conference on Parallel and Distributed Systems
Evolution of behaviors in autonomous robot using artificial neural network and genetic algorithm
Information Sciences: an International Journal
Artificial War: Multiagent-Based Simulation of Combat
Artificial War: Multiagent-Based Simulation of Combat
An information-theoretic landscape analysis of neuro-controlled embodied organisms
Neural Computing and Applications
ACODF: a novel data clustering approach for data mining in large databases
Journal of Systems and Software - Special issue: Performance modeling and analysis of computer systems and networks
Evolutionary Computation - Special issue on magnetic algorithms
An ant algorithm for the single row layout problem in flexible manufacturing systems
Computers and Operations Research
AntTAG: a new method to compose computer programs using colonies of ants
CEC '02 Proceedings of the Evolutionary Computation on 2002. CEC '02. Proceedings of the 2002 Congress - Volume 02
Evolutionary swarm traffic: if ant roads had traffic lights
CEC '02 Proceedings of the Evolutionary Computation on 2002. CEC '02. Proceedings of the 2002 Congress - Volume 02
Evolving ant colony systems in hardware for random number generation
CEC '02 Proceedings of the Evolutionary Computation on 2002. CEC '02. Proceedings of the 2002 Congress - Volume 02
A quantitative analysis of evolvability for an evolutionary fuzzy logic controller
Integrated Computer-Aided Engineering
AntNet: distributed stigmergetic control for communications networks
Journal of Artificial Intelligence Research
Evolving 3d morphology and behavior by competition
Artificial Life
Evolving mobile robots in simulated and real environments
Artificial Life
Gecko: A continuous 2d world for ecological modeling
Artificial Life
Artificial Life
Genetic algorithm with knowledge-based encoding for interactive fashion design
PRICAI'00 Proceedings of the 6th Pacific Rim international conference on Artificial intelligence
Landscape dynamics in multi–agent simulation combat systems
AI'04 Proceedings of the 17th Australian joint conference on Advances in Artificial Intelligence
Promises and challenges of evolvable hardware
IEEE Transactions on Systems, Man, and Cybernetics, Part C: Applications and Reviews
Synthesizing a predatory search strategy for VLSI layouts
IEEE Transactions on Evolutionary Computation
Real-world applications of analog and digital evolvable hardware
IEEE Transactions on Evolutionary Computation
Guest editorial agent-based modeling of evolutionary economic systems
IEEE Transactions on Evolutionary Computation
Emerging small-world referral networks in evolutionary labormarkets
IEEE Transactions on Evolutionary Computation
Guest editorial special issue on artificial immune systems
IEEE Transactions on Evolutionary Computation
An artificial immune system architecture for computer securityapplications
IEEE Transactions on Evolutionary Computation
An immunity-based technique to characterize intrusions in computernetworks
IEEE Transactions on Evolutionary Computation
Guest editorial: special section on ant colony optimization
IEEE Transactions on Evolutionary Computation
Data mining with an ant colony optimization algorithm
IEEE Transactions on Evolutionary Computation
Evolution of homing navigation in a real mobile robot
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
Emergent behaviors of a fuzzy sensory-motor controller evolved bygenetic algorithm
IEEE Transactions on Systems, Man, and Cybernetics, Part B: Cybernetics
A human-oriented image retrieval system using interactive genetic algorithm
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Ant colony optimization for routing and load-balancing: survey and new directions
IEEE Transactions on Systems, Man, and Cybernetics, Part A: Systems and Humans
Intrusion detection techniques and approaches
Computer Communications
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We review the applications of artificial life ALife, the creation of synthetic life on computers to study, simulate, and understand living systems. The definition and features of ALife are shown by application studies. ALife application fields treated include robot control, robot manufacturing, practical robots, computer graphics, natural phenomenon modeling, entertainment, games, music, economics, Internet, information processing, industrial design, simulation software, electronics, security, data mining, and telecommunications. In order to show the status of ALife application research, this review primarily features a survey of about 180 ALife application articles rather than a selected representation of a few articles. Evolutionary computation is the most popular method for designing such applications, but recently swarm intelligence, artificial immune network, and agent-based modeling have also produced results. Applications were initially restricted to the robotics and computer graphics, but presently, many different applications in engineering areas are of interest.