Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
A global human walking model with real-time kinematic personification
The Visual Computer: International Journal of Computer Graphics - Special issue on computer animation 1989/90
Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Further experience with controller-based automatic motion synthesis for articulated figures
ACM Transactions on Graphics (TOG)
Design galleries: a general approach to setting parameters for computer graphics and animation
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Verbs and Adverbs: Multidimensional Motion Interpolation
IEEE Computer Graphics and Applications
Disney meets Darwin-the evolution of funny animated figures
CA '95 Proceedings of the Computer Animation
Evolving 3d morphology and behavior by competition
Artificial Life
A Comprehensive Overview of the Applications of Artificial Life
Artificial Life
Conflict resolution and a framework for collaborative interactive evolution
AAAI'06 Proceedings of the 21st national conference on Artificial intelligence - Volume 1
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