Modeling Virtual Gardens by Autonomous Procedural Agents

  • Authors:
  • Bedrich Benes;Javier Abdul Cordóba;Juan Miguel Soto

  • Affiliations:
  • -;-;-

  • Venue:
  • TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
  • Year:
  • 2003

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Abstract

Cultivated virtual plant ecosystems modeling by meansof simple memoryless procedural agents is presented. Theecosystem growth is a dynamic process with a tendency tochaos. An agent can move in the ecosystem and performcertain actions defined by users in the agent description file.Agents can seed new plants, pull out weeds, water plants,and communicate by message passing to distribute theirtasks. An example of a successive garden cultivation in awild ecosystem is presented. Agents first eliminate weeds,prepare space for and lay sidewalks, plant garden flowers,and protect their development.The main contribution of this paper is to show that autonomousagents can be used as a tool for user assisted proceduralmodeling of highly complex scenes.