The algorithmic beauty of plants
The algorithmic beauty of plants
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Visualization of botanical structures and processes using parametric L-systems
Scientific visualization and graphics simulation
An object-oriented 3D graphics toolkit
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Creation and rendering of realistic trees
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Hierarchical rendering of trees from precomputed multi-layer z-buffers
Proceedings of the eurographics workshop on Rendering techniques '96
Synthesizing verdant landscapes using volumetric textures
Proceedings of the eurographics workshop on Rendering techniques '96
Approximate and probabilistic algorithms for shading and rendering structured particle systems
SIGGRAPH '85 Proceedings of the 12th annual conference on Computer graphics and interactive techniques
Plant models faithful to botanical structure and development
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Plants, fractals, and formal languages
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
Remote Interactive Walkthrough of City Models
PG '03 Proceedings of the 11th Pacific Conference on Computer Graphics and Applications
Recursive scene graphs for art and design
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
Hi-index | 0.00 |