Image Analysis Using Mathematical Morphology
IEEE Transactions on Pattern Analysis and Machine Intelligence
V-buffer: visible volume rendering
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Volume Visualization (Tutorial)
Volume Visualization (Tutorial)
Memory and Processing Architecture for 3D Voxel-Based Imagery
IEEE Computer Graphics and Applications
Multisensor Visualization for Underwater Archaeology
IEEE Computer Graphics and Applications
Visualization of acoustic lens data
VIS '93 Proceedings of the 4th conference on Visualization '93
3-D Motion Estimation for Positioning from 2-D Acoustic Video Imagery
IbPRIA '07 Proceedings of the 3rd Iberian conference on Pattern Recognition and Image Analysis, Part II
Opti-acoustic stereo imaging: on system calibration and 3-D target reconstruction
IEEE Transactions on Image Processing
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While many sensors now produce a plethora of data, some still produce an insufficient number of samples. This is true for the marine scientific community, because the theory of wave propagation in water dictates the use of acoustic frequencies for underwater imaging. In this paper we discuss reconstruction of 3D scenes using data from an acoustic imaging sonar. Two methods for visualizing objects in an acoustic snapshot of the ocean are discussed: mathematical morphology and a synthesis of 3D digital imaging with volume rendering.