Fast shadows and lighting effects using texture mapping
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Load balancing for multi-projector rendering systems
HWWS '99 Proceedings of the ACM SIGGRAPH/EUROGRAPHICS workshop on Graphics hardware
Emancipated pixels: real-world graphics in the luminous room
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Multi-projector displays using camera-based registration
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
A distributed graphics system for large tiled displays
VIS '99 Proceedings of the conference on Visualization '99: celebrating ten years
The Mythical Man-Month: Essays on Softw
The Mythical Man-Month: Essays on Softw
Building large-format displays for digital libraries
Communications of the ACM
Automatic alignment of high-resolution multi-projector display using an un-calibrated camera
Proceedings of the conference on Visualization '00
Life-sized projector-based dioramas
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Camera-Based Detection and Removal of Shadows from Interactive Multiprojector Displays
IEEE Transactions on Visualization and Computer Graphics
Rapidly deployable multiprojector immersive displays
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Human-centered interaction with documents
Proceedings of the 1st ACM international workshop on Human-centered multimedia
Managing a document-based information space
Proceedings of the 13th international conference on Intelligent user interfaces
Proceedings of Graphics Interface 2011
Using sticky light technology for projected guidance
Proceedings of the 23rd Australian Computer-Human Interaction Conference
Experiences: a year in the life of an interactive desk
Proceedings of the Designing Interactive Systems Conference
Fast vision-based scene modeling for augmented reality in unprepared man-made environments
Journal of Ambient Intelligence and Smart Environments - Design and Deployment of Intelligent Environments
Hi-index | 0.02 |
Someday, high-resolution projected imagery will surround you in your office. The walls, your desk, and even the floor will serve as your computer desktop. Our dream is that your office will have ceiling-mounted digital cameras and projectors that work together to support high-resolution projected imagery, human-computer interaction, and dynamic image-based modeling. Here we discuss the display aspects, including motivations, challenges, techniques, and the future of projected imagery in your office.