ACM Transactions on Graphics (TOG)
High precision touchscreens: design strategies and comparisons with a mouse
International Journal of Man-Machine Studies
The DigitalDesk calculator: tangible manipulation on a desk top display
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Augmented surfaces: a spatially continuous work space for hybrid computing environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Emancipated pixels: real-world graphics in the luminous room
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Partitioning digital worlds: focal and peripheral awareness in multiple monitor use
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Projected Imagery in Your "Office of the Future"
IEEE Computer Graphics and Applications
CHI '03 Extended Abstracts on Human Factors in Computing Systems
How people use orientation on tables: comprehension, coordination and communication
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
Beyond "social protocols": multi-user coordination policies for co-located groupware
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Direct-touch vs. mouse input for tabletop displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
interactions - Design Fiction
Proceedings of the 2010 ACM conference on Computer supported cooperative work
Sketching with strangers: in the wild study of ad hoc social communication by drawing
Proceedings of the 12th ACM international conference on Ubiquitous computing
HandsDown: hand-contour-based user identification for interactive surfaces
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Curve: revisiting the digital desk
Proceedings of the 6th Nordic Conference on Human-Computer Interaction: Extending Boundaries
Digitally annexing desk space for software development (NIER track)
Proceedings of the 33rd International Conference on Software Engineering
The Design of Everyday Things
At home with surface computing?
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Reflections: a year spent with an interactive desk
interactions
Light on horizontal interactive surfaces: Input space for tabletop computing
ACM Computing Surveys (CSUR)
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The author has spent a year living and working with an interactive office desk based on a modified desktop computer. This paper recounts these experiences as a post-hoc, reflective case study that investigates the effects that ergonomics, input devices and user interface elements have on work patterns, task organisation, collaboration and personal habits. In addition to covering usability questions such as why the mouse and keyboard remained the dominant input method, it illustrates how new workflow processes formed around hardware constraints and the roles that separate visual planes played in the management and perception of subtasks. This study explores the meeting of the virtual and physical workspace in terms of clutter, personal expression and aesthetics and concludes by discussing the future of interactive office desks and outlining the key findings from the year.