CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
The virtual tricorder: a uniform interface for virtual reality
Proceedings of the 8th annual ACM symposium on User interface and software technology
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Health issues with virtual reality displays: what we do know and what we don't
ACM SIGGRAPH Computer Graphics
Design guidelines for landmarks to support navigation in virtual environments
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
A universal information appliance
IBM Systems Journal
Focus plus context screens: combining display technology with visualization techniques
Proceedings of the 14th annual ACM symposium on User interface software and technology
Context in 3D planar navigation
AUIC '01 Proceedings of the 2nd Australasian conference on User interface
Generating remote control interfaces for complex appliances
Proceedings of the 15th annual ACM symposium on User interface software and technology
Application and taxonomy of through-the-lens techniques
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
User-Centered Design and Evaluation of Virtual Environments
IEEE Computer Graphics and Applications
A Framework for Focus+Context Visualization
INFOVIS '99 Proceedings of the 1999 IEEE Symposium on Information Visualization
Redefining the Focus and Context of Focus+Context Visualizations
INFOVIS '00 Proceedings of the IEEE Symposium on Information Vizualization 2000
Information-rich virtual environments: theory, tools, and research agenda
Proceedings of the ACM symposium on Virtual reality software and technology
Combining head-mounted and projector-based displays for surgical training
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Reviren: augmenting virtual environments with personal digital assistants
SAICSIT '04 Proceedings of the 2004 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries
Controlling Consistency within Collaborative Virtual Environments
DS-RT '04 Proceedings of the 8th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Collaboration around Shared Objects in Immersive Virtual Environments
DS-RT '04 Proceedings of the 8th IEEE International Symposium on Distributed Simulation and Real-Time Applications
APGV '05 Proceedings of the 2nd symposium on Applied perception in graphics and visualization
Proceedings of the 14th IEEE Visualization 2003 (VIS'03)
A Model for Distributed, Co-Located Interaction in Urban Design/Review Visualisation
DS-RT '05 Proceedings of the 9th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Integrating 2D and 3D views for spatial collaboration
GROUP '05 Proceedings of the 2005 international ACM SIGGROUP conference on Supporting group work
A foveal inset for large display environments
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Ubiquitous graphics: combining hand-held and wall-size displays to interact with large images
Proceedings of the working conference on Advanced visual interfaces
Physically large displays improve performance on spatial tasks
ACM Transactions on Computer-Human Interaction (TOCHI)
C++ GUI Programming with Qt 4
MediVol: An initial Study into Real-Time, Interactive 3D Visualisation of Soft Tissue Pathologies
DS-RT '08 Proceedings of the 2008 12th IEEE/ACM International Symposium on Distributed Simulation and Real-Time Applications
Handymap: a selection interface for cluttered VR environments using a tracked hand-held touch device
ISVC'11 Proceedings of the 7th international conference on Advances in visual computing - Volume Part II
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CAVE-like Immersive Projection Technologies (IPT) systems have long been used to explore complex 3D geometric data sets. While this approach works well for many activity types, there are a class of activities that remain challenging within these environments. When virtual objects are brought into close proximity to the user (denoted by a virtual distance of less than that between the user and the projection surface) the users inability to perceive fine detail and effectively explore around an object from an inward looking perspective becomes apparent. This research presents and evaluates the introduction of an augmented viewing device into a traditional CAVE-like IPT system. This has been accomplished by integrating a tracked tablet PC device that offers a multi modal interface for both user position referenced micro/macroscopic viewing and alternate interaction inputs as part of a distributed augmented CAVE-like IPT system.