Reaching for objects in VR displays: lag and frame rate
ACM Transactions on Computer-Human Interaction (TOCHI)
Generating remote control interfaces for complex appliances
Proceedings of the 15th annual ACM symposium on User interface software and technology
An extensible event-based infrastructure for networked virtual worlds
Presence: Teleoperators and Virtual Environments - special issue: IEEE virtual reality 2002 conference
Information-rich virtual environments: theory, tools, and research agenda
Proceedings of the ACM symposium on Virtual reality software and technology
Reviren: augmenting virtual environments with personal digital assistants
SAICSIT '04 Proceedings of the 2004 annual research conference of the South African institute of computer scientists and information technologists on IT research in developing countries
The Virtual Venue: User-Computer Interaction in Information-Rich Virtual Environments
Presence: Teleoperators and Virtual Environments
Augmenting the CAVE: An Initial Study into Close Focused, Inward Looking, Exploration in IPT Systems
DS-RT '07 Proceedings of the 11th IEEE International Symposium on Distributed Simulation and Real-Time Applications
C1x6: a stereoscopic six-user display for co-located collaboration in shared virtual environments
Proceedings of the 2011 SIGGRAPH Asia Conference
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Interactive 3D visualisation is increasingly used for design/review activities in urban planning and construction. However, as this becomes more wide spread user expectations of the levels of interaction and the functionality expand. Many organisations maintain rich sources of information describing the urban environment and society, supported by a distributed set of services that provide functionality. These resources present an opportunity to create new design/review environments in which groups of stakeholders may collaborate to explore and evaluate new solutions. However, using this distributed functionality and information presents new challenges in defining and managing the content of interactive design/review visual environments. This paper presents a novel system for multi-user colocated interaction by which a group of users, viewing a common 3D visualisation, are provided with collaborative interaction through a set of distributed personal interfaces. A fundamental part of this activity is the formation of a unified, distributable model that references distributed content, and the available functionality related services provide.