Comprehensible rendering of 3-D shapes
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
Proceedings of the 9th annual ACM symposium on User interface software and technology
Illustrating transparent surfaces with curvature-directed strokes
Proceedings of the 7th conference on Visualization '96
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
ISMAR '02 Proceedings of the 1st International Symposium on Mixed and Augmented Reality
Cg: a system for programming graphics hardware in a C-like language
ACM SIGGRAPH 2003 Papers
Through the looking glass: the use of lenses as an interface tool for Augmented Reality interfaces
Proceedings of the 2nd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
Interactive Tools for Virtual X-Ray Vision in Mobile Augmented Reality
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Importance-Driven Volume Rendering
VIS '04 Proceedings of the conference on Visualization '04
Importance-Driven Feature Enhancement in Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
Flexible Parametrization of Scene Graphs
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
ClearView: An Interactive Context Preserving Hotspot Visualization Technique
IEEE Transactions on Visualization and Computer Graphics
Interactive context-driven visualization tools for augmented reality
ISMAR '06 Proceedings of the 5th IEEE and ACM International Symposium on Mixed and Augmented Reality
Depth perception: a major issue in medical AR: evaluation study by twenty surgeons
MICCAI'06 Proceedings of the 9th international conference on Medical Image Computing and Computer-Assisted Intervention - Volume Part I
IEEE Computer Graphics and Applications
Illustrative context-preserving volume rendering
EUROVIS'05 Proceedings of the Seventh Joint Eurographics / IEEE VGTC conference on Visualization
Handheld Augmented Reality for underground infrastructure visualization
Personal and Ubiquitous Computing
Virtual redlining for civil engineering in real environments
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
Importance masks for revealing occluded objects in augmented reality
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
Mediated attention with multimodal augmented reality
Proceedings of the 2009 international conference on Multimodal interfaces
Technical Section: Annotation in outdoor augmented reality
Computers and Graphics
Technical Section: Hybrid visibility compositing and masking for illustrative rendering
Computers and Graphics
Augmented visualization with natural feature tracking
Proceedings of the 10th International Conference on Mobile and Ubiquitous Multimedia
Hi-index | 0.00 |
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the user's perception of hidden objects by presenting contextual information in the area of augmentation. We carefully overlay synthetic data on top of the real world imagery by taking into account the information that is about to be occluded. Furthermore, we present operations to control the amount of augmented information. Additionally, we developed an interaction tool, based on the Magic Lens technique, which allows for interactive separation of focus from context. We integrated our work into a rendering framework developed on top of the Studierstube Augmented Reality system. We finally show examples to demonstrate how our work benefits AR.