Illustrating transparency: communicating the 3D shape of layered transparent surfaces via texture
Illustrating transparency: communicating the 3D shape of layered transparent surfaces via texture
ACM SIGGRAPH 2005 Papers
ClearView: An Interactive Context Preserving Hotspot Visualization Technique
IEEE Transactions on Visualization and Computer Graphics
Comprehensible Visualization for Augmented Reality
IEEE Transactions on Visualization and Computer Graphics
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
Interactive Focus and Context Visualization for Augmented Reality
ISMAR '07 Proceedings of the 2007 6th IEEE and ACM International Symposium on Mixed and Augmented Reality
On-line visualization of underground structures using context features
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
Dense depth maps from sparse models and image coherence for augmented reality
Proceedings of the 18th ACM symposium on Virtual reality software and technology
SIGGRAPH Asia 2013 Art Gallery
Dual-Finger 3D Interaction Techniques for mobile devices
Personal and Ubiquitous Computing
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When simulating "X-ray vision" in Augmented Reality, a critical aspect is ensuring correct perception of the occluded objects position. Naïve overlay rendering of occluded objects on top of real-world occluders can lead to a misunderstanding of the visual scene and a poor perception of the depth. We present a simple technique to enhance the perception of the spatial arrangements in the scene. An importance mask associated with occluders informs the rendering what information can be overlaid and what should be preserved. This technique is independent of scene properties such as illumination and surface properties, which may be unknown. The proposed solution is computed efficiently in a single-pass fragment shaders on the GPU.