A simple method for computing general position in displaying three-dimensional objects
Computer Vision, Graphics, and Image Processing
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Modeling visual attention via selective tuning
Artificial Intelligence - Special volume on computer vision
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Inferring global perceptual contours from local features
International Journal of Computer Vision - Special issue on computer vision research at the University of Southern California
On View Likelihood and Stability
IEEE Transactions on Pattern Analysis and Machine Intelligence
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Inference of Surfaces, 3D Curves, and Junctions from Sparse, Noisy, 3D Data
IEEE Transactions on Pattern Analysis and Machine Intelligence
Interactive multi-resolution modeling on arbitrary meshes
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A Model of Saliency-Based Visual Attention for Rapid Scene Analysis
IEEE Transactions on Pattern Analysis and Machine Intelligence
Optimal triangulation and quadric-based surface simplification
Computational Geometry: Theory and Applications - Special issue on multi-resolution modelling and 3D geometry compression
Spectral compression of mesh geometry
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Spatiotemporal sensitivity and visual attention for efficient rendering of dynamic environments
ACM Transactions on Graphics (TOG)
Viewpoint entropy: a new tool for obtaining good views of molecules
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Stylization and abstraction of photographs
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
A case study on automatic camera placement and motion for visualizing historical data
Proceedings of the conference on Visualization '02
Perceptually Optimized 3D Graphics
IEEE Computer Graphics and Applications
Perceptually-Driven Simplification for Interactive Rendering
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Artistic Composition for Image Creation
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Automatic Camera Placement for Image-Based Modeling
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
Discrete Differential Error Metric for Surface Simplification
PG '02 Proceedings of the 10th Pacific Conference on Computer Graphics and Applications
Estimating the tensor of curvature of a surface from a polyhedral approximation
ICCV '95 Proceedings of the Fifth International Conference on Computer Vision
Level of Detail for 3D Graphics
Level of Detail for 3D Graphics
Hierarchical mesh decomposition using fuzzy clustering and cuts
ACM SIGGRAPH 2003 Papers
Automatic thumbnail cropping and its effectiveness
Proceedings of the 16th annual ACM symposium on User interface software and technology
Attention guided MPEG compression for computer animations
SCCG '03 Proceedings of the 19th spring conference on Computer graphics
An experimental approach to predicting saliency for simplified polygonal models
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Supra-threshold control of peripheral LOD
ACM SIGGRAPH 2004 Papers
Light Collages: Lighting Design for Effective Visualization
VIS '04 Proceedings of the conference on Visualization '04
Error-resilient transmission of 3D models
ACM Transactions on Graphics (TOG)
Visual attention for object recognition in spatial 3d data
WAPCV'04 Proceedings of the Second international conference on Attention and Performance in Computational Vision
Perceptually driven interactive geometry remeshing
I3D '06 Proceedings of the 2006 symposium on Interactive 3D graphics and games
A planar-reflective symmetry transform for 3D shapes
ACM SIGGRAPH 2006 Papers
Saliency-guided Enhancement for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
Importance-Driven Focus of Attention
IEEE Transactions on Visualization and Computer Graphics
ClearView: An Interactive Context Preserving Hotspot Visualization Technique
IEEE Transactions on Visualization and Computer Graphics
Dynamic View Selection for Time-Varying Volumes
IEEE Transactions on Visualization and Computer Graphics
Salient critical points for meshes
Proceedings of the 2007 ACM symposium on Solid and physical modeling
Distinctive regions of 3D surfaces
ACM Transactions on Graphics (TOG)
A roughness measure for 3D mesh visual masking
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Incorporating visual attention into mesh simplification techniques
Proceedings of the 4th symposium on Applied perception in graphics and visualization
Visual equivalence: towards a new standard for image fidelity
ACM SIGGRAPH 2007 papers
Non-iterative approach for global mesh optimization
Computer-Aided Design
Technical Section: A multimedia framework for effective language training
Computers and Graphics
LiveSync: Deformed Viewing Spheres for Knowledge-Based Navigation
IEEE Transactions on Visualization and Computer Graphics
Real-time tracking of visually attended objects in interactive virtual environments
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
A boosting approach to content-based 3D model retrieval
Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia
Viewpoint-based simplification using f-divergences
Information Sciences: an International Journal
Upright orientation of man-made objects
ACM SIGGRAPH 2008 papers
Perception of complex aggregates
ACM SIGGRAPH 2008 papers
The perception of simulated materials
ACM SIGGRAPH 2008 classes
Technical Section: Viewpoint-driven simplification using mutual information
Computers and Graphics
Non-homogeneous resizing of complex models
ACM SIGGRAPH Asia 2008 papers
Motion overview of human actions
ACM SIGGRAPH Asia 2008 papers
IGT: inverse geometric textures
ACM SIGGRAPH Asia 2008 papers
Randomized cuts for 3D mesh analysis
ACM SIGGRAPH Asia 2008 papers
Feature Extraction from the Mesh Model with Some Noise
SG '07 Proceedings of the 8th international symposium on Smart Graphics
A salient-point signature for 3d object retrieval
MIR '08 Proceedings of the 1st ACM international conference on Multimedia information retrieval
A local roughness measure for 3D meshes and its application to visual masking
ACM Transactions on Applied Perception (TAP)
A unified information-theoretic framework for viewpoint selection and mesh saliency
ACM Transactions on Applied Perception (TAP)
A Learning Approach to 3D Object Representation for Classification
SSPR & SPR '08 Proceedings of the 2008 Joint IAPR International Workshop on Structural, Syntactic, and Statistical Pattern Recognition
An Efficient Quality-Based Camera Path Planning Method for Volume Exploration
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Motion Belts: Visualization of Human Motion Data on a Timeline
IEICE - Transactions on Information and Systems
Education: PolyMeCo-An integrated environment for polygonal mesh analysis and comparison
Computers and Graphics
Eye-catching crowds: saliency based selective variation
ACM SIGGRAPH 2009 papers
Technical Section: Mesh simplification by stochastic sampling and topological clustering
Computers and Graphics
Technical Section: Semantics-driven best view of 3D shapes
Computers and Graphics
Abstraction of 2D shapes in terms of parts
Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering
Rendering continuous level-of-detail meshes by Masking Strips
Graphical Models
ACM SIGGRAPH Asia 2009 papers
Motion lenses: cinematography-based viewpoint selection for motion data
Proceedings of the 2009 Computer Graphics International Conference
Importance masks for revealing occluded objects in augmented reality
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
User-assisted simplification method for triangle meshes preserving boundaries
Computer-Aided Design
Mesh saliency and human eye fixations
ACM Transactions on Applied Perception (TAP)
Saliency Regions for 3D Mesh Abstraction
PCM '09 Proceedings of the 10th Pacific Rim Conference on Multimedia: Advances in Multimedia Information Processing
3d object retrieval using salient views
Proceedings of the international conference on Multimedia information retrieval
Spectral-Driven Isometry-Invariant Matching of 3D Shapes
International Journal of Computer Vision
International Journal of Computer Vision
International Journal of Computer Vision
Saliency for animated meshes with material properties
Proceedings of the 7th Symposium on Applied Perception in Graphics and Visualization
3D shape retrieval based on best view selection
Proceedings of the ACM workshop on 3D object retrieval
A benchmark for best view selection of 3D objects
Proceedings of the ACM workshop on 3D object retrieval
Automatic blending of multiple perspective views for aesthetic composition
SG'10 Proceedings of the 10th international conference on Smart graphics
Efficient computation of scale-space features for deformable shape correspondences
ECCV'10 Proceedings of the 11th European conference on computer vision conference on Computer vision: Part III
Technical Section: Exoskeleton: Curve network abstraction for 3D shapes
Computers and Graphics
Posing to the camera: automatic viewpoint selection for human actions
ACCV'10 Proceedings of the 10th Asian conference on Computer vision - Volume Part IV
SCIA'11 Proceedings of the 17th Scandinavian conference on Image analysis
Perceptual models of viewpoint preference
ACM Transactions on Graphics (TOG)
Perception of simplification artifacts for animated characters
Proceedings of the ACM SIGGRAPH Symposium on Applied Perception in Graphics and Visualization
Entropy assisted automated terrain navigation using traveling salesman problem
Proceedings of the 10th International Conference on Virtual Reality Continuum and Its Applications in Industry
Identification of highly similar 3d objects using model saliency
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part IV
CGI'06 Proceedings of the 24th international conference on Advances in Computer Graphics
Automatic upright orientation and good view recognition for 3D man-made models
Pattern Recognition
Viewpoint selection for angiographic volume
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
Feature detection using curvature maps and the min-cut/max-flow algorithm
GMP'06 Proceedings of the 4th international conference on Geometric Modeling and Processing
A decision theoretic approach to motion saliency in computer animations
MIG'11 Proceedings of the 4th international conference on Motion in Games
Schelling points on 3D surface meshes
ACM Transactions on Graphics (TOG) - SIGGRAPH 2012 Conference Proceedings
Viewpoint Selection for Human Actions
International Journal of Computer Vision
Unsupervised upright orientation of man-made models
Graphical Models
Keypoints and Local Descriptors of Scalar Functions on 2D Manifolds
International Journal of Computer Vision
Markov random fields for improving 3D mesh analysis and segmentation
EG 3DOR'08 Proceedings of the 1st Eurographics conference on 3D Object Retrieval
A robust 3D interest points detector based on Harris operator
EG 3DOR'10 Proceedings of the 3rd Eurographics conference on 3D Object Retrieval
Semantics-driven approach for automatic selection of best views of 3D shapes
EG 3DOR'10 Proceedings of the 3rd Eurographics conference on 3D Object Retrieval
Learning the compositional structure of man-made objects for 3D shape retrieval
EG 3DOR'10 Proceedings of the 3rd Eurographics conference on 3D Object Retrieval
Local shape descriptors, a survey and evaluation
EG 3DOR'11 Proceedings of the 4th Eurographics conference on 3D Object Retrieval
Evaluation of 3D interest point detection techniques
EG 3DOR'11 Proceedings of the 4th Eurographics conference on 3D Object Retrieval
An information-theoretic ambient occlusion
Computational Aesthetics'07 Proceedings of the Third Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Automatic views of natural scenes
Computational Aesthetics'09 Proceedings of the Fifth Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Interactive volume illustration using intensity filtering
Computational Aesthetics'10 Proceedings of the Sixth international conference on Computational Aesthetics in Graphics, Visualization and Imaging
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Perceptually guided rendering of textured point-based models
SPBG'06 Proceedings of the 3rd Eurographics / IEEE VGTC conference on Point-Based Graphics
Obscurance-based volume rendering framework
SPBG'08 Proceedings of the Fifth Eurographics / IEEE VGTC conference on Point-Based Graphics
Feature-Preserving Displacement Mapping With Graphics Processing Unit (GPU) Tessellation
Computer Graphics Forum
Computer Assisted Relief Generation—A Survey
Computer Graphics Forum
VEA 2012: Automatic path generation for terrain navigation
Computers and Graphics
Technical Section: Perceptual 3D rendering based on principles of analytical cubism
Computers and Graphics
Optimized keyframe extraction for 3D character animations
Computer Animation and Virtual Worlds
A salience-based quality metric for visualization
EuroVis'10 Proceedings of the 12th Eurographics / IEEE - VGTC conference on Visualization
Video summarization: techniques and classification
ICCVG'12 Proceedings of the 2012 international conference on Computer Vision and Graphics
A shape enhancement technique based on multi-channel salience measure
CVM'12 Proceedings of the First international conference on Computational Visual Media
Multi-scale salient feature extraction on mesh models
CVM'12 Proceedings of the First international conference on Computational Visual Media
Objective and subjective evaluation of static 3D mesh compression
Image Communication
Saliency maps of high dynamic range images
ECCV'10 Proceedings of the 11th European conference on Trends and Topics in Computer Vision - Volume Part II
Representational image generation for 3D objects
The Visual Computer: International Journal of Computer Graphics
3D point of interest detection via spectral irregularity diffusion
The Visual Computer: International Journal of Computer Graphics
Generalized Hermitian Radial Basis Functions Implicits from polygonal mesh constraints
The Visual Computer: International Journal of Computer Graphics
Mesh saliency with global rarity
Graphical Models
Saliency-guided 3D head pose estimation on 3D expression models
Proceedings of the 15th ACM on International conference on multimodal interaction
Mesh saliency via spectral processing
ACM Transactions on Graphics (TOG)
Technical Section: Topological saliency
Computers and Graphics
3D dental biometrics: Alignment and matching of dental casts for human identification
Computers in Industry
Key-components: detection of salient regions on 3D meshes
The Visual Computer: International Journal of Computer Graphics
Saliency detection in computer rendered images based on object-level contrast
Journal of Visual Communication and Image Representation
Real-time image-based chinese ink painting rendering
Multimedia Tools and Applications
Hi-index | 0.00 |
Research over the last decade has built a solid mathematical foundation for representation and analysis of 3D meshes in graphics and geometric modeling. Much of this work however does not explicitly incorporate models of low-level human visual attention. In this paper we introduce the idea of mesh saliency as a measure of regional importance for graphics meshes. Our notion of saliency is inspired by low-level human visual system cues. We define mesh saliency in a scale-dependent manner using a center-surround operator on Gaussian-weighted mean curvatures. We observe that such a definition of mesh saliency is able to capture what most would classify as visually interesting regions on a mesh. The human-perception-inspired importance measure computed by our mesh saliency operator results in more visually pleasing results in processing and viewing of 3D meshes. compared to using a purely geometric measure of shape. such as curvature. We discuss how mesh saliency can be incorporated in graphics applications such as mesh simplification and viewpoint selection and present examples that show visually appealing results from using mesh saliency.