A simple method for computing general position in displaying three-dimensional objects
Computer Vision, Graphics, and Image Processing
A case study on automatic camera placement and motion for visualizing historical data
Proceedings of the conference on Visualization '02
Viewpoint Selection using Viewpoint Entropy
VMV '01 Proceedings of the Vision Modeling and Visualization Conference 2001
Artistic Composition for Image Creation
Proceedings of the 12th Eurographics Workshop on Rendering Techniques
Automatic Camera Placement for Image-Based Modeling
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
ACM SIGGRAPH 2005 Papers
Ray tracing deformable scenes using dynamic bounding volume hierarchies
ACM Transactions on Graphics (TOG)
Virtual world explorations by using topological and semantic knowledge
The Visual Computer: International Journal of Computer Graphics
A unified information-theoretic framework for viewpoint selection and mesh saliency
ACM Transactions on Applied Perception (TAP)
Viewpoint quality: measures and applications
Computational Aesthetics'05 Proceedings of the First Eurographics conference on Computational Aesthetics in Graphics, Visualization and Imaging
Viewpoint quality and scene understanding
VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
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Automatic generation of well-composed and purposeful images is useful in a variety of computer graphics applications. In this work, we explore a set of criteria based on utility, perception, and aesthetics applicable to natural outdoor scenes. We also propose a method that uses the criteria to produce renderings of terrain scenes automatically.