Viewpoint quality and scene understanding

  • Authors:
  • Dmitry Sokolov;Dimitri Plemenos

  • Affiliations:
  • Université de Limoges, Laboratoire MSI, Limoges, France;Université de Limoges, Laboratoire MSI, Limoges, France

  • Venue:
  • VAST'05 Proceedings of the 6th International conference on Virtual Reality, Archaeology and Intelligent Cultural Heritage
  • Year:
  • 2005

Quantified Score

Hi-index 0.00

Visualization

Abstract

Virtual worlds exploration techniques become nowadays more and more important. The methods are used in wide variety of domains — from graph drawing to robot motion. This paper is dedicated to virtual world exploration techniques which have to help a human being to understand a 3d scene. Improved methods of viewpoint quality estimation are presented in the paper. Using these methods, a real-time technique allowing to choose a "good" viewpoint for a virtual scene is also proposed.