The visible differences predictor: an algorithm for the assessment of image fidelity
Digital images and human vision
Surface simplification using quadric error metrics
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Levels of detail (LOD) engineering of VR objects
Proceedings of the ACM symposium on Virtual reality software and technology
Hierarchical geometric models for visible surface algorithms
Communications of the ACM
HLODs for faster display of large static and dynamic environments
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Enabling level-of-detail matching for exterior scene synthesis
Proceedings of the conference on Visualization '00
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1. 4
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1. 4
Supra-threshold control of peripheral LOD
ACM SIGGRAPH 2004 Papers
ACM SIGGRAPH 2005 Papers
Perceptual Analysis of Level-of-Detail: The JND Approach
ISM '06 Proceedings of the Eighth IEEE International Symposium on Multimedia
Virtual tang-style timber-frame building complex
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
A wavelet visible difference predictor
IEEE Transactions on Image Processing
Wavelet-based color image compression: exploiting the contrast sensitivity function
IEEE Transactions on Image Processing
Image quality assessment: from error visibility to structural similarity
IEEE Transactions on Image Processing
Image coding using wavelet transform
IEEE Transactions on Image Processing
Objective and subjective evaluation of static 3D mesh compression
Image Communication
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Aiming at the fundamental issue of optimal design of discrete levels of detail (LOD) for the visualization of complicated 3D building facades, this paper presents a new quantitative analytical method of perceptible 3D details based on perceptual metric. First, the perceptual metric is defined as the quantitative indicator of the visual perceptibility of facade details at a given viewing distance. Then, according to the human vision system, an algorithm employing 2D discrete wavelet transform and contrast sensitivity function is developed to extract the value of perceptual metric from the rendered image of the facade. Finally, a perceptual metric function is defined, based on the perceptual metric values extracted at equal interval viewing distances. The minimum detail redundancy model is then proposed for the optimal design of discrete LODs. This method provides a quantitative instruction for generating discrete LODs. The experimental results prove the effectiveness and great potential of this method.