Interactive simulation in a multi-person virtual world

  • Authors:
  • Christopher Codella;Reza Jalili;Lawrence Koved;J. Bryan Lewis;Daniel T. Ling;James S. Lipscomb;David A. Rabenhorst;Chu P. Wang;Alan Norton;Paula Sweeney;Greg Turk

  • Affiliations:
  • -;-;-;-;-;-;-;-;-;-;-

  • Venue:
  • CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
  • Year:
  • 1992

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Abstract

A multi-user Virtual World has been implemented combining a flexible-object simulator with a multisensory user interface, including hand motion and gestures, speech input and output, sound output, and 3-D stereoscopic graphics with head-motion parallax. The implementation is based on a distributed client/server architecture with a centralized Dialogue Manager. The simulator is inserted into the Virtual World as a server. A discipline for writing interaction dialogues provides a clear conceptual hierarchy and the encapsulation of state. This hierarchy facilitates the creation of alternative interaction scenarios and shared multiuser environment.