An architecture for virtual worlds
Presence: Teleoperators and Virtual Environments - Premier issue
Interactive simulation in a multi-person virtual world
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
NPSNET: constructing a 3D virtual world
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Information Processing and Human-Machine Interaction: An Approach to Cognitive Engineering
Information Processing and Human-Machine Interaction: An Approach to Cognitive Engineering
Exploring 3D Computer Graphics in Cockpit Avionics
IEEE Computer Graphics and Applications
RF Visualization to Support Airborne Collection Management
IEEE Computer Graphics and Applications
Rapid Prototyping for Distributed Virtual Environments
IEEE Software
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Distributed interactive simulation enables the instantiation of large-scale distributed virtual environments populated by intelligent, autonomous forces and manned simulators. As a result, the user has a more accurate experience of the diversity, complexity, and uncertainty of the analogous real-world environment. However, to maximize understanding of the virtual environment, the user needs tools dedicated to visualizing, understanding, and analyzing the environment. As a result, instead of simply portraying the distributed virtual environment, we enhance the information content and the user's experience by providing tools to help with navigation, analysis, comprehension, visualization, and situation awareness tasks in the environment. This article describes an implementation of these tools and their use within a distributed virtual environment.