A synthetic visual environment with hand gesturing and voice input
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Speech and gestures for graphic image manipulation
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hands-on interaction with virtual environments
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
Transforming human hand motion for telemanipulation
Presence: Teleoperators and Virtual Environments - Premier issue
Interactive simulation in a multi-person virtual world
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Whole-hand input
Charade: remote control of objects using free-hand gestures
Communications of the ACM - Special issue on computer augmented environments: back to the real world
IEEE Computer Graphics and Applications
A hand gesture interface device
CHI '87 Proceedings of the SIGCHI/GI Conference on Human Factors in Computing Systems and Graphics Interface
The Science of Virtual Reality and Virtual Environments
The Science of Virtual Reality and Virtual Environments
Speech and gesture multimodal control of a whole Earth 3D visualization environment
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
Agents as building-blocks for usability tests in multi-user 3D environments
CHI '00 Extended Abstracts on Human Factors in Computing Systems
Things happening in the brain while humans learn to use new tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
A Multi-Class Pattern Recognition System for Practical Finger Spelling Translation
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Object deformation and force feedback for virtual chopsticks
Proceedings of the ACM symposium on Virtual reality software and technology
Fuzzy Posture Input for Virtual-Hand Models
Presence: Teleoperators and Virtual Environments
Hand gesture recognition and tracking based on distributed locally linear embedding
Image and Vision Computing
Taiwan sign language (TSL) recognition based on 3D data and neural networks
Expert Systems with Applications: An International Journal
Proceedings of the 11th international ACM SIGACCESS conference on Computers and accessibility
The gestural joystick and the efficacy of the path tortuosity metric for human/robot interaction
PerMIS '08 Proceedings of the 8th Workshop on Performance Metrics for Intelligent Systems
The recognition and comprehension of hand gestures: a review and research agenda
ZiF'06 Proceedings of the Embodied communication in humans and machines, 2nd ZiF research group international conference on Modeling communication with robots and virtual humans
Accurate and Accessible Motion-Capture Glove Calibration for Sign Language Data Collection
ACM Transactions on Accessible Computing (TACCESS)
Geppetto: an environment for the efficient control and transmission of digital puppetry
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
A real-time bimanual 3D interaction method based on bare-hand tracking
MM '11 Proceedings of the 19th ACM international conference on Multimedia
ICEC'06 Proceedings of the 5th international conference on Entertainment Computing
UM'05 Proceedings of the 10th international conference on User Modeling
Handy: A real-time three color glove-based gesture recognizer with learning vector quantization
Expert Systems with Applications: An International Journal
Real-Time recognizing human hand gestures
ICIRA'12 Proceedings of the 5th international conference on Intelligent Robotics and Applications - Volume Part III
Capacitive sensor-based hand gesture recognition in ambient intelligence scenarios
Proceedings of the 6th International Conference on PErvasive Technologies Related to Assistive Environments
Hi-index | 0.00 |
We present a careful evaluation of the sensory characteristics of the CyberGlove model CG1801 whole-hand input device. In particular, we conducted an experimental study that investigated the level of sensitivity of the sensors, their performance in recognizing angles, and factors that affected accuracy of recognition of flexion measurements. Among our results, we show that hand size differences among the subjects of the study did not have a statistical effect on the accuracy of the device. We also analyzed the effect of different software calibration approaches on accuracy of the sensors.