A synthetic visual environment with hand gesturing and voice input
CHI '89 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The cognitive coprocessor architecture for interactive user interfaces
UIST '89 Proceedings of the 2nd annual ACM SIGGRAPH symposium on User interface software and technology
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Unified theories of cognition
Reality built for two: a virtual reality tool
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
The DataPaper: living in the virtual world
Proceedings on Graphics interface '90
The information visualizer, an information workspace
CHI '91 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
On temporal-spatial realism in the virtual reality environment
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
SIGGRAPH '90 Workshop report: software architectures and metaphors for non-WIMP user interfaces
ACM SIGGRAPH Computer Graphics
An architecture for virtual worlds
Presence: Teleoperators and Virtual Environments - Premier issue
The decoupled simulation model for virtual reality systems
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive simulation in a multi-person virtual world
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Walkthrough—a dynamic graphics system for simulating virtual buildings
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Virtual environment display system
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
The Psychology of Human-Computer Interaction
The Psychology of Human-Computer Interaction
IEEE Computer Graphics and Applications
Evaluating 3D task performance for fish tank virtual worlds
ACM Transactions on Information Systems (TOIS)
Windows on the world: 2D windows for 3D augmented reality
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
Virtual Society: extending the WWW to support a multi-user interactive shared 3D environment
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
Integrated medical-image system for cancer research and treatment
IBM Journal of Research and Development
A geometric modeling and animation system for virtual reality
Communications of the ACM
Disney's Aladdin: first steps toward storytelling in virtual reality
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Using spatial techniques to decrease message passing in a distributed VE system
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
Community Place: architecture and performance
VRML '97 Proceedings of the second symposium on Virtual reality modeling language
Interactive two-handed gesture interface in 3D virtual environments
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
NetEffect: a network architecture for large-scale multi-user virtual worlds
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
The process agent model and message passing in a distributed processing VR system
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Virtual Society: Collaboration in 3D Spaces on the Internet
Computer Supported Cooperative Work - Special issue on groupware and the World Wide Web
Collaborative augmented reality: exploring dynamical systems
VIS '97 Proceedings of the 8th conference on Visualization '97
VIRTUS: a collaborative multi-user platform
Proceedings of the fourth symposium on Virtual reality modeling language
A software model and specification language for non-WIMP user interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Distributed Open Inventor: a practical approach to distributed 3D graphics
Proceedings of the ACM symposium on Virtual reality software and technology
System lag tests for augmented and virtual environments
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
An open software architecture for virtual reality interaction
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
An interactive toolkit library for 3D applications: it3d
EGVE '02 Proceedings of the workshop on Virtual environments 2002
Education and Information Technologies
Specification by-Example of Virtual Agents Behavior
IEEE Transactions on Visualization and Computer Graphics
Visual Programming of Virtual Worlds Animation
IEEE MultiMedia
A Hardware-Independent Virtual Reality Development System
IEEE Computer Graphics and Applications
Collaborative Visualization in Augmented Reality
IEEE Computer Graphics and Applications
The studierstube augmented reality project
Presence: Teleoperators and Virtual Environments
Developing Social Virtual Worlds using NetEffect
WET-ICE '97 Proceedings of the 6th Workshop on Enabling Technologies on Infrastructure for Collaborative Enterprises
Interval scripts: a programming paradigm for interactive environments and agents
Personal and Ubiquitous Computing
CA '95 Proceedings of the Computer Animation
Interacting in distributed collaborative virtual environments
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
BrickNet: sharing object behaviors on the Net
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
EM-an environment manager for building networked virtual environments
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
An Object-Oriented Software Architecture for 3D Mixed Reality Applications
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
THRED: a two-handed design system
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
3D visual component based approach for immersive collaborative virtual environments
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
Improving Performance of Virtual Reality Applications Through Parallel Processing
The Journal of Supercomputing
The Grappl 3D interaction technique library
Proceedings of the ACM symposium on Virtual reality software and technology
Automatic layout for 3D user interfaces construction
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
Enabling scientific workflows in virtual reality
Proceedings of the 2006 ACM international conference on Virtual reality continuum and its applications
A generic virtual reality software system's architecture and application
Proceedings of the 2005 international conference on Augmented tele-existence
Presence: Teleoperators and Virtual Environments
The Simple Virtual Environment Library: An Extensible Framework for Building VE Applications
Presence: Teleoperators and Virtual Environments
The design and implementation of a VR-architecture for smooth motion
Proceedings of the 2007 ACM symposium on Virtual reality software and technology
cutting|Plane: an interactive tool for exploration of 3D datasets via slicing
Proceedings of the 2008 C3S2E conference
An image-warping VR-architecture: design, implementation and applications
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
VR in medicine: Virtual colonoscopy
Future Generation Computer Systems
On device driver architectures for virtual reality toolkits
Presence: Teleoperators and Virtual Environments
Reflecting on the design and implementation issues of virtual environments
Presence: Teleoperators and Virtual Environments
A framework to develop VR interaction techniques based on openinterface and AFreeCA
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
A scalable HLA-based distributed simulation framework for VR application
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
VINS: shared memory space for definition of interactive techniques
Proceedings of the 18th ACM symposium on Virtual reality software and technology
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