BrickNet: sharing object behaviors on the Net

  • Authors:
  • G. Singh;L. Serra;W. Png;A. Wong;H. Ng

  • Affiliations:
  • -;-;-;-;-

  • Venue:
  • VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
  • Year:
  • 1995

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Abstract

In a majority of networked virtual worlds, object sharing is limited to object geometries only. The BrickNet toolkit extends the sharing of objects to include dynamic object behaviors. This is achieved by combining a structured organizational paradigm for virtual worlds with an interpreted language. Sharing in virtual worlds is handled by transferring the program code that builds the structure and executes the behavior. The range of behaviors that can be shared in BrickNet include simple behaviors, virtual world dependent behaviors, reactive behaviors and capability-based behaviors.