Kalman filtering with real-time applications
Kalman filtering with real-time applications
Dynamic monocular machine vision
Machine Vision and Applications
Applications of dynamic monocular machine vision
Machine Vision and Applications
Future multimedia user interfaces
Multimedia Systems - Special issue on tutorials and surveys
DWTP—an Internet protocol for shared virtual environments
Proceedings of the third symposium on Virtual reality modeling language
The Indispensable PC Hardware Book
The Indispensable PC Hardware Book
A Taxonomy for Networked Virtual Environments
IEEE MultiMedia
Exploiting Reality with Multicast Groups
IEEE Computer Graphics and Applications
EQuB ¾ Ethernet Quality of Service using Black Bursts
LCN '98 Proceedings of the 23rd Annual IEEE Conference on Local Computer Networks
Fault Handling Mechanisms in The RETHER Protocol
PRFTS '97 Proceedings of the 1997 Pacific Rim International Symposium on Fault-Tolerant Systems
BrickNet: sharing object behaviors on the Net
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
MASSIVE: a distributed virtual reality system incorporating spatial trading
ICDCS '95 Proceedings of the 15th International Conference on Distributed Computing Systems
Modeling structured environments by a single moving camera
3DIM'99 Proceedings of the 2nd international conference on 3-D digital imaging and modeling
DIVE A multi-user virtual reality system
VRAIS '93 Proceedings of the 1993 IEEE Virtual Reality Annual International Symposium
Mobile Collaborative Augmented Reality: The Augmented Stroll
EHCI '01 Proceedings of the 8th IFIP International Conference on Engineering for Human-Computer Interaction
Evaluation of an Augmented Photograph-Based Pedestrian Navigation System
SG '08 Proceedings of the 9th international symposium on Smart Graphics
Exploring place and direction: mobile augmented reality in the Astrid Lindgren landscape
Proceedings of the 24th Australian Computer-Human Interaction Conference
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We describe a prototype implementation of a future mobile phone called CyPhone. In addition to voice calls, it has been designed to support context-specific and multi-user multimedia services in an augmented reality manner. Context-awareness has been implemented with GPS-based navigation techniques and a registration algorithm, capable of detecting a predefined 3-D model or a landmark in the environment. A new adaptive transport protocol has been developed to support real-time packet-switched data transfer between concurrent users of mobile augmented reality applications. The prototype itself is based on PC/104+ architecture. As a case example we describe an augmented reality-based personal navigation service.