Groupware: some issues and experiences
Communications of the ACM
The DigitalDesk calculator: tangible manipulation on a desk top display
UIST '91 Proceedings of the 4th annual ACM symposium on User interface software and technology
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
GestureCam: a video communication system for sympathetic remote collaboration
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
DOLPHIN: integrated meeting support across local and remote desktop environments and LiveBoards
CSCW '94 Proceedings of the 1994 ACM conference on Computer supported cooperative work
A generic platform for addressing the multimodal challenge
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collaboration in performance of physical tasks: effects on outcomes and communication
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Collaborative gaming in augmented reality
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Using code mobility to create ubiquitous and active augmented reality in mobile computing
MobiCom '99 Proceedings of the 5th annual ACM/IEEE international conference on Mobile computing and networking
MIND-WARPING: towards creating a compelling collaborative augmented reality game
Proceedings of the 5th international conference on Intelligent user interfaces
CyPhone—bringing augmented reality to next generation mobile phones
DARE '00 Proceedings of DARE 2000 on Designing augmented reality environments
CoMedi: using computer vision to support awareness and privacy in mediaspaces
CHI '99 Extended Abstracts on Human Factors in Computing Systems
RAMSES: A Mobile Computing System for Field Archaeology
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
ACTIVE MAP: A Visualization Tool for Location Awareness to Support Informal Interactions
HUC '99 Proceedings of the 1st international symposium on Handheld and Ubiquitous Computing
ISWC '97 Proceedings of the 1st IEEE International Symposium on Wearable Computers
A Collaborative Wearable System with Remote Sensing
ISWC '98 Proceedings of the 2nd IEEE International Symposium on Wearable Computers
Mobile and Collaborative Augmented Reality: A Scenario Based Design Approach
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
ASUR++: A Design Notation for Mobile Mixed Systems
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
Architecture logicielle conceptuelle pour la capture de contexte
IHM '02 Proceedings of the 14th French-speaking conference on Human-computer interaction (Conférence Francophone sur l'Interaction Homme-Machine)
Modèle d'interaction mixte: la réalité mixte à la lumière des modalités d'interaction
UbiMob '05 Proceedings of the 2nd French-speaking conference on Mobility and ubiquity computing
Hi-index | 0.00 |
The paper focuses on Augmented Reality systems in which interaction with the real world is augmented by the computer, the task being performed in the real world. We first define what mobile AR systems, collaborative AR systems and finally mobile and collaborative AR systems are. We then present the augmented stroll and its software design as one example of a mobile and collaborative AR system. The augmented stroll is applied to Archaeology in the MAGIC (Mobile Augmented Group Interaction in Context) project.