A global human walking model with real-time kinematic personification
The Visual Computer: International Journal of Computer Graphics - Special issue on computer animation 1989/90
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A real time anatomical converter for human motion capture
Proceedings of the Eurographics workshop on Computer animation and simulation '96
Motor functions in the VLNET body-centered networked virtual environment
Proceedings of the Eurographics workshop on Virtual environments and scientific visualization '96
Virtual Human Representation and Communication in VLNet
IEEE Computer Graphics and Applications
BrickNet: sharing object behaviors on the Net
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Locales and Beacons: Efficient and Precise Support for Large Multi-User Virtual Environments
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
MPEG-4 for networked collaborative virtual environments
VSMM '97 Proceedings of the 1997 International Conference on Virtual Systems and MultiMedia
Crowd modelling in collaborative virtual environments
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Communication and Interaction with Learning Agents in Virtual Soccer
VW '00 Proceedings of the Second International Conference on Virtual Worlds
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
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