IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
A Taxonomy for Networked Virtual Environments
IEEE MultiMedia
Virtual Human Representation and Communication in VLNet
IEEE Computer Graphics and Applications
Sharing Attractions on the Net with VPark
IEEE Computer Graphics and Applications
VPARK - A Windows NT Software Platform for a Virtual Networked Amusement Park
CGI '00 Proceedings of the International Conference on Computer Graphics
BrickNet: sharing object behaviors on the Net
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Locales and Beacons: Efficient and Precise Support for Large Multi-User Virtual Environments
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
MASSIVE: a distributed virtual reality system incorporating spatial trading
ICDCS '95 Proceedings of the 15th International Conference on Distributed Computing Systems
DIVE A multi-user virtual reality system
VRAIS '93 Proceedings of the 1993 IEEE Virtual Reality Annual International Symposium
Performance evaluation of a dynamic approach for networked servers distributed virtual environments
SpringSim '09 Proceedings of the 2009 Spring Simulation Multiconference
A toolbox supporting collaboration in networked virtual environments
ICCS'05 Proceedings of the 5th international conference on Computational Science - Volume Part III
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Networked Collaborative Virtual Environments (NCVEs) systems allow multiple geographically distant users to share the same 3D virtual environment using a network. The paper presents an overview of the developments in the field of NCVE in the past decade with an introduction of research challenges and solutions for such systems and a brief presentation of systems that brought major developments to the NCVE field. As a case study, we present a new generation NCVE system VPARK.