Smalltalk-80: the language and its implementation
Smalltalk-80: the language and its implementation
Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Exploration and virtual camera control in virtual three dimensional environments
I3D '90 Proceedings of the 1990 symposium on Interactive 3D graphics
A synthetic dynamic-media system
International conference on Multimedia information systems '91
An object-oriented 3D graphics toolkit
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
Decoupled simulation in virtual reality with the MR toolkit
ACM Transactions on Information Systems (TOIS)
A Synthetic Media Architecture for an Object-Oriented Open Platform
Proceedings of the IFIP 12th World Computer Congress on Personal Computers and Intelligent Systems - Information Processing '92 - Volume 3 - Volume 3
Thinglab--a constraint-oriented simulation laboratory.
Thinglab--a constraint-oriented simulation laboratory.
Sketchpad: a man-machine graphical communication system
AFIPS '63 (Spring) Proceedings of the May 21-23, 1963, spring joint computer conference
KVispatch: a visual language that rewrites kinematic objects in animation
AVI '00 Proceedings of the working conference on Advanced visual interfaces
Sense from a Sea of Resources: Tools to Help People Piece Information Together
CT '01 Proceedings of the 4th International Conference on Cognitive Technology: Instruments of Mind
Component-Based Framework for Virtual Information Materialization
DS '01 Proceedings of the 4th International Conference on Discovery Science
Progress in Discovery Science, Final Report of the Japanese Discovery Science Project
Meme Media and Meme Pools for Re-editing and Redistributing Intellectual Assets
Revised Papers from the nternational Workshops OHS-7, SC-3, and AH-3 on Hypermedia: Openness, Structural Awareness, and Adaptivity
Meme Media and Meme Pools for Re-editing and Redistributing Intellectual Assets
Revised Papers from the nternational Workshops OHS-7, SC-3, and AH-3 on Hypermedia: Openness, Structural Awareness, and Adaptivity
MMM '98 Proceedings of the 1998 Conference on MultiMedia Modeling
3D visual component based approach for immersive collaborative virtual environments
ETP '03 Proceedings of the 2003 ACM SIGMM workshop on Experiential telepresence
Meme media architectures for re-editing and redistributing intellectual assets over the web
International Journal of Human-Computer Studies - Special issue on HCI research in Japan
Interactive interfaces of Treecube for browsing 3D multimedia data
Proceedings of the working conference on Advanced visual interfaces
WWW '05 Special interest tracks and posters of the 14th international conference on World Wide Web
Interactive 3D learning contents based on 3D meme media architecture
WISICT '05 Proceedings of the 4th international symposium on Information and communication technologies
SIGDOC '06 Proceedings of the 24th annual ACM international conference on Design of communication
IntelligentBox as component based development system for body action 3D games
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Meme Media and Knowledge Federation
KI '08 Proceedings of the 31st annual German conference on Advances in Artificial Intelligence
Proceedings of the International Conference on Advances in Computer Enterntainment Technology
X3D-Based Web 3D Resources Integration and Reediting
AMT '09 Proceedings of the 5th International Conference on Active Media Technology
Application framework for data broadcast contents integrated with web services on digital TV
KES'11 Proceedings of the 15th international conference on Knowledge-based and intelligent information and engineering systems - Volume Part IV
Intuitive interfaces for motion generation and search
IHI'04 Proceedings of the 2004 international conference on Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets
Meme media architecture for intuitively accessing and organizing intellectual resources
IHI'04 Proceedings of the 2004 international conference on Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets
3D space framework for the multi-facet accessing of database records
IHI'04 Proceedings of the 2004 international conference on Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets
Integrated visualization framework for relational databases and web resources
IHI'04 Proceedings of the 2004 international conference on Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets
Component-based approach for prototyping of movie-based physical therapy games
Proceedings of the Workshop at SIGGRAPH Asia
PadSpace: A new framework for the service federation of web resources
Information Systems Frontiers
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This paper proposes a constructive visual software development system for interactive 3D graphic applications. Our system called the IntelligentBox is an extension of the 2D media construction system IntelligentPad to 3D application systems. While the IntelligentPad represents any object as a pad, i.e., a reactive 2D media component with a card image, which can be manually pasted on another pad to define a compound document the IntelligentBox represents any objects as reactive 3D visual objects that can be combined with other reactive 3D visual objects. Both provide uniform frameworks for the concurrent definition of both geometrical compound structures among reactive objects and their mutually interactive functional linkages. The IntelligentBox allows us to easily combine existing primitives in order to compose various interactive 3D compound objects and their coordination mechanism. It works as a user-friendly rapid-prototyping software development system for interactive 3D graphic applications and computer animations.