Intuitive interfaces for motion generation and search

  • Authors:
  • Yoshihiro Okada;Hiroaki Etou;Koichi Niijima

  • Affiliations:
  • Graduate School of Information Science and Electrical Engineering, Kyushu University, Fukuoka, Japan;Graduate School of Information Science and Electrical Engineering, Kyushu University, Fukuoka, Japan;Graduate School of Information Science and Electrical Engineering, Kyushu University, Fukuoka, Japan

  • Venue:
  • IHI'04 Proceedings of the 2004 international conference on Intuitive Human Interfaces for Organizing and Accessing Intellectual Assets
  • Year:
  • 2004

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Abstract

This paper treats intuitive interfaces for motion generation and motion search. These are research results on the interactive animation system achieved by the research group of the authors as the part of a research project “Intuitive Human Interface for Organizing and Accessing Intellectual Assets”. For CG animation creation, the motion design of CG characters as well as the shape design is very laborious work. For the motion design, the authors have already proposed a component based motion editing environment, a real-time motion generation system using puppet/marionette metaphors and a motion database management system. These allow the user to create motions interactively, intuitively and make it easy to distribute and re-edit motions. In this paper, the authors introduce these motion generation and motion search systems.