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VRST '94 Proceedings of the conference on Virtual reality software and technology
Bringing worlds together: adding multi-user support to VRML
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
Virtual Society: extending the WWW to support a multi-user interactive shared 3D environment
VRML '95 Proceedings of the first symposium on Virtual reality modeling language
Adaptive operating system design using reflection
HOTOS '95 Proceedings of the Fifth Workshop on Hot Topics in Operating Systems (HotOS-V)
MASSIVE: a distributed virtual reality system incorporating spatial trading
ICDCS '95 Proceedings of the 15th International Conference on Distributed Computing Systems
Issues in the design of a scalable shared virtual environment for the Internet
HICSS '97 Proceedings of the 30th Hawaii International Conference on System Sciences: Software Technology and Architecture - Volume 1
The World Wide Web as Enabling Technology for CSCW: The Case of BSCW
Computer Supported Cooperative Work - Special issue on groupware and the World Wide Web
Challenges for Cooperative Work on the Web: An Analytical Approach
Computer Supported Cooperative Work - Special issue on groupware and the World Wide Web
CHI 98 Cconference Summary on Human Factors in Computing Systems
Special panel session on multi-user virtual environments (panel session) (abstract only)
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
Inhabited television: broadcasting interaction from within collaborative virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
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Proceedings of the 2001 ACM symposium on Applied computing
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VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
ACM SIGAPP Applied Computing Review
Social interactions in multiscale CVEs
Proceedings of the 4th international conference on Collaborative virtual environments
A Poetry Performance in a Collaborative Virtual Environment
IEEE Computer Graphics and Applications
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Web3D '03 Proceedings of the eighth international conference on 3D Web technology
ASIAN '02 Proceedings of the7th Asian Computing Science Conference on Advances in Computing Science: Internet Computing and Modeling, Grid Computing, Peer-to-Peer Computing, and Cluster
Collaborative Visualization: A Review and Taxonomy
DS-RT '05 Proceedings of the 9th IEEE International Symposium on Distributed Simulation and Real-Time Applications
Broadcasting on-line social interaction as inhabited television
ECSCW'99 Proceedings of the sixth conference on European Conference on Computer Supported Cooperative Work
Presence: Teleoperators and Virtual Environments
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
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The Virtual Society (VS) project is a long term research initiativethat is investigating the evolution of the futureelectronic society. Our vision for this electronic societyis a shared 3D virtual world where users, from homes and offices, canexplore, interact and work. Our first implementation of aninfrastructure to support our investigation is known asCommunityPlace and has been developed to support large-scale shared 3D spaces onthe Internet using the Virtual Reality Modeling Language (VRML). Obviously, such an ambitious project cutsacross many different domains. In this paper we outline thegoals of the Virtual Society project, discuss the architecture andimplementation of CommunityPlace with particular emphasis on Internetrelated technologies such as VRML and present our views on the role ofVRML and the Internet to support large-scale shared 3D spaces.