A Poetry Performance in a Collaborative Virtual Environment

  • Authors:
  • Steve Benford;Gail Reynard;Chris Greenhalgh;Dave Snowdon;Adrian Bullock

  • Affiliations:
  • -;-;-;-;-

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 2000

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Abstract

We discuss the design of a public poetry performance in a collaborative virtual environment (CVE) and the lessons learned from staging it to 200 members of the public. The design, a collaborative effort between computer scientists, artists, poets and producers, addresses issues of virtual world structure; embodiment of performers and audience; navigation interfaces; temporal structure of the event; and mixed reality presentation. The lessons include virtual audience members ignoring the poets; the poets ignoring the audience; conflicting attitudes towards the design of embodiments; and problems coping with unpredictable human and system behavior. New CVE design possibilities are proposed, including object-cantered interaction and context-sensitive interaction.