CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
MASSIVE: a collaborative virtual environment for teleconferencing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
User embodiment in collaborative virtual environments
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The affordances of media spaces for collaboration
CSCW '92 Proceedings of the 1992 ACM conference on Computer-supported cooperative work
Reconsidering the virtual workplace: flexible support for collaborative activity
ECSCW'95 Proceedings of the fourth conference on European Conference on Computer-Supported Cooperative Work
Getting others to get it right: an ethnography of design work in the fashion industry
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Physical spaces, virtual places and social worlds: a study of work in the virtual
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Practically accomplishing immersion: cooperation in and for virtual environments
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Virtual body language: providing appropriate user interfaces in collaborative virtual environments
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Informing the design of collaborative virtual environments
GROUP '97 Proceedings of the international ACM SIGGROUP conference on Supporting group work: the integration challenge
Awareness driven video quality of service in collaborative virtual environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Lightwork performance: algorithmically mediated interaction for virtual environments
CHI 98 Cconference Summary on Human Factors in Computing Systems
Out of this world: an extensible session architecture for heterogeneous electronic landscapes
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Fragmented interaction: establishing mutual orientation in virtual environments
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Representing fieldwork and articulating requirements through VR
CSCW '98 Proceedings of the 1998 ACM conference on Computer supported cooperative work
Understanding and constructing shared spaces with mixed-reality boundaries
ACM Transactions on Computer-Human Interaction (TOCHI)
Producing identity in collaborative virtual environments
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Supporting cooperation across shared virtual environments
GROUP '99 Proceedings of the international ACM SIGGROUP conference on Supporting group work
Alternative interfaces for chat
Proceedings of the 12th annual ACM symposium on User interface software and technology
Supporting awareness and interaction through collaborative virtual interfaces
Proceedings of the 12th annual ACM symposium on User interface software and technology
Patterns of network and user activity in an inhabited television event
Proceedings of the ACM symposium on Virtual reality software and technology
Traversable interfaces between real and virtual worlds
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Revealing the realities of collaborative virtual reality
Proceedings of the third international conference on Collaborative virtual environments
Machinery in the new factories: interaction and technology in a bank's telephone call centre
CSCW '00 Proceedings of the 2000 ACM conference on Computer supported cooperative work
Object-focused interaction in collaborative virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction and collaborative virtual environments
An Integrated Approach to Designing and Evaluating CollaborativeApplications and Infrastructures
Computer Supported Cooperative Work
Collaborative virtual environments
Communications of the ACM
The long-term uses of shared virtual environments: an exploratory study
The social life of avatars
Critical approach to 3D virtual realities for group work
Proceedings of the second Nordic conference on Human-computer interaction
Deployment issues for multi-user audio support in CVEs
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
FreeWalk: A 3D Virtual Space for Casual Meetings
IEEE MultiMedia
Representing the Semantics of Virtual Spaces
IEEE MultiMedia
A Poetry Performance in a Collaborative Virtual Environment
IEEE Computer Graphics and Applications
Multi-party distributed audio service with TCP fairness
Proceedings of the tenth ACM international conference on Multimedia
Community Computing and Support Systems, Social Interaction in Networked Communities [the book is based on the Kyoto Meeting on Social Interaction and Communityware, held in Kyoto, Japan, in June 1998]
Practical strategies for integrating a conversation analyst in an iterative design process
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
GROUP '03 Proceedings of the 2003 international ACM SIGGROUP conference on Supporting group work
An ethnographic, action-based approach to human experience in virtual environments
International Journal of Human-Computer Studies
FreeWalk: a social interaction platform for group behaviour in a virtual space
International Journal of Human-Computer Studies - Special issue on HCI research in Japan
An orientation update message filtering algorithm in collaborative virtual environments
Journal of Computer Science and Technology
Supporting social human communication between distributed walk-in displays
Proceedings of the ACM symposium on Virtual reality software and technology
The effects of collaboration and system transparency on CIVE usage: an empirical study and model
Presence: Teleoperators and Virtual Environments - Special issue: Collaborative information visualization environments
Successes and failures in co-present situations
Presence: Teleoperators and Virtual Environments - Special issue: Immersive projection technology
Presence: Teleoperators and Virtual Environments
Real faces and robot faces: The effects of representation on computer-mediated communication
International Journal of Human-Computer Studies
The usability of collaborative virtual environments and methods for the analysis of interaction
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Coordinating joint activity in avatar-mediated interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collaboratively improvising magic: an approach to managing participation in an on-line drama
ECSCW'01 Proceedings of the seventh conference on European Conference on Computer Supported Cooperative Work
Staging a public poetry performance in a collaborative virtual environment
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
Introducing third party objects into the spatial model of interaction
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
Cooperative work and lived cognition: a taxonomy of embodied actions
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
Analysing movement and world transitions in virtual reality tele-conferencing
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
Informing collaborative information visualisation through an ethnography of ambulance control
ECSCW'99 Proceedings of the sixth conference on European Conference on Computer Supported Cooperative Work
Patterns of Network and User Activity in an Inhabited Television Event
Presence: Teleoperators and Virtual Environments
A Framework for Building and Deploying the Multiparty Audio Service for Collaborative Environments
Presence: Teleoperators and Virtual Environments
Supporting Rich And Dynamic Communication In Large-Scale Collaborative Virtual Environments
Presence: Teleoperators and Virtual Environments
Small-Group Behavior in a Virtual and Real Environment: A Comparative Study
Presence: Teleoperators and Virtual Environments
Presence Accompanying Induced Hearing Loss: Implications for Immersive Virtual Environments
Presence: Teleoperators and Virtual Environments
Navigation, Wayfinding, and Place Experience within a Virtual City
Presence: Teleoperators and Virtual Environments
Doing Virtually Nothing: Awareness and Accountability in Massively Multiplayer Online Worlds
Computer Supported Cooperative Work
SIGDOC '07 Proceedings of the 25th annual ACM international conference on Design of communication
Spatial Social Behavior in Second Life
IVA '07 Proceedings of the 7th international conference on Intelligent Virtual Agents
Making the organization come alive: talking through and about the technology in remote banking
Human-Computer Interaction
Where are you pointing?: the accuracy of deictic pointing in CVEs
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Knowing the Way. Managing Epistemic Topologies in Virtual Game Worlds
Computer Supported Cooperative Work
Body buddies: social signaling through puppeteering
Proceedings of the 2011 international conference on Virtual and mixed reality: systems and applications - Volume Part II
Round table: a physical interface for virtual camera deployment in electronic arenas
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
Support for deictic pointing in CVEs: still fragmented after all these years'
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Hi-index | 0.02 |