Talk and embodiment in collaborative virtual environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Populating the application: a model of awareness for cooperative applications
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Practically accomplishing immersion: cooperation in and for virtual environments
CSCW '96 Proceedings of the 1996 ACM conference on Computer supported cooperative work
Crowded collaborative virtual environments
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Interactive Multiuser VEs in the DIVE System
IEEE MultiMedia
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Network Topologies for Scalable Multi-User Virtual Environments
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Virtual reality tele-conferencing: implementation and experience
ECSCW'95 Proceedings of the fourth conference on European Conference on Computer-Supported Cooperative Work
Staging a public poetry performance in a collaborative virtual environment
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
Analysing movement and world transitions in virtual reality tele-conferencing
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
Access control in virtual environments
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Compositional features for promoting awareness within and across cooperative applications
GROUP '97 Proceedings of the international ACM SIGGROUP conference on Supporting group work: the integration challenge
Formations: explicit group support in collaborative virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Supporting Different Dimensions of Adaptabilityin Workflow Modeling
Computer Supported Cooperative Work
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
ATLAS: a scalable network framework for distributed virtual environments
Proceedings of the 4th international conference on Collaborative virtual environments
Proceedings of the 4th international conference on Collaborative virtual environments
Integrating Awareness in CooperativeApplications through the Reaction-DiffusionMetaphor
Computer Supported Cooperative Work
The Public Availability of Actions andArtefacts
Computer Supported Cooperative Work
Boundaries, Awareness and Interaction in Collaborative Virtual Environments
WET-ICE '97 Proceedings of the 6th Workshop on Enabling Technologies on Infrastructure for Collaborative Enterprises
After direct manipulation---direct sonification
ACM Transactions on Applied Perception (TAP)
Presence: Teleoperators and Virtual Environments - Special section: Legal, ethical, and policy issues associated with virtual environments and computer mediated reality
Presence: Teleoperators and Virtual Environments
Lucid platform: applying HLA DDM to multiplayer online game middleware
Computers in Entertainment (CIE) - 3rd anniversary issue
Broadcasting on-line social interaction as inhabited television
ECSCW'99 Proceedings of the sixth conference on European Conference on Computer Supported Cooperative Work
An Overview of the COVEN Platform
Presence: Teleoperators and Virtual Environments
ATLAS: A Scalable Network Framework for Distributed Virtual Environments
Presence: Teleoperators and Virtual Environments
An Approach for Parallel Interest Matching in Distributed Virtual Environments
DS-RT '09 Proceedings of the 2009 13th IEEE/ACM International Symposium on Distributed Simulation and Real Time Applications
A Continuous Matching Algorithm for Interest Management in Distributed Virtual Environments
PADS '10 Proceedings of the 2010 IEEE Workshop on Principles of Advanced and Distributed Simulation
A new approach to area of interest management with layered-structures in 2d grid
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
Interest management for distributed virtual environments: A survey
ACM Computing Surveys (CSUR)
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We introduce an extension to the spatial model of interaction for CVEs called third party objects that provides support for contextual factors in awareness calculations and that enhances scaleability. Third parties can have two effects on awareness attenuation or amplification of existing awareness relationships; and the introduction of new aggregate awareness relationships. We propose a range of applications for third party objects including world structuring regions, aggregate views, common foci, representational and group services, and dynamic load management. We present an implementation, the MASSIVE-2 system, focusing on its network architecture of a dynamic and self-configuring hierarchy of multicast groups.