3-D sound for virtual reality and multimedia
3-D sound for virtual reality and multimedia
The audible web: auditory enhancements for Mosaic
CHI '95 Conference Companion on Human Factors in Computing Systems
Using acoustic structure in a hand-held audio playback device
IBM Systems Journal
Dynamic Soundscape: mapping time to space for audio browsing
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Introducing third party objects into the spatial model of interaction
ECSCW'97 Proceedings of the fifth conference on European Conference on Computer-Supported Cooperative Work
Efficiency of speech recognition for using interface design environments by novel designers
AIC'07 Proceedings of the 7th Conference on 7th WSEAS International Conference on Applied Informatics and Communications - Volume 7
An Audio-Haptic Interface Concept Based on Depth Information
HAID '08 Proceedings of the 3rd international workshop on Haptic and Audio Interaction Design
An audio-haptic interface based on auditory depth cues
ICMI '08 Proceedings of the 10th international conference on Multimodal interfaces
SEPADS'09 Proceedings of the 8th WSEAS International Conference on Software engineering, parallel and distributed systems
How efficient is it to communicate customer knowledge with the aid of audio-visual metaphors?
Proceedings of the 2008 conference on Knowledge-Based Software Engineering: Proceedings of the Eighth Joint Conference on Knowledge-Based Software Engineering
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The effectiveness of providing multiple-stream audio to support browsing on a computer was investigated through the iterative development and evaluation of a series of sonic browser prototypes. The data set used was a database containing music. Interactive sonification was provided in conjunction with simplified human--computer interaction sequences. It was investigated to what extent interactive sonification with multiple-stream audio could enhance browsing tasks, compared to interactive sonification with single-stream audio support. It was found that with interactive multiple-stream audio, the ten users could accurately complete the browsing tasks significantly faster than those who had single-stream audio support.