Assets '96 Proceedings of the second annual ACM conference on Assistive technologies
Audio hallway: a virtual acoustic environment for browsing
Proceedings of the 11th annual ACM symposium on User interface software and technology
Multimodal 'eyes-free' interaction techniques for wearable devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Designing accessible auditory drag and drop
CUU '03 Proceedings of the 2003 conference on Universal usability
ACM Transactions on Applied Perception (TAP)
After direct manipulation---direct sonification
ACM Transactions on Applied Perception (TAP)
Building low-cost music controllers
CMMR'05 Proceedings of the Third international conference on Computer Music Modeling and Retrieval
Sound parameters for expressing geographic distance in a mobile navigation application
Proceedings of the 6th Audio Mostly Conference: A Conference on Interaction with Sound
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We present an interaction tool based on rendering distance cues for ordering sound sources in depth. The user interface consists of a linear position tactile sensor made by conductive material. The touch position is mapped onto the listening position on a rectangular virtual membrane, modeled by a bidimensional Digital Waveguide Mesh and providing distance cues. Spatialization of sound sources in depth allows a hierarchical display of multiple audio streams, as in auditory menus. Besides, the similar geometries of the haptic interface and the virtual auditory environment allow a direct mapping between the touch position and the listening position, providing an intuitive and continuous interaction tool for auditory navigation.