CU-SeeMe VR immersive desktop teleconferencing
MULTIMEDIA '96 Proceedings of the fourth ACM international conference on Multimedia
Head motion and latency compensation on localization of 3D sound in virtual reality
VRST '97 Proceedings of the ACM symposium on Virtual reality software and technology
Audio hallway: a virtual acoustic environment for browsing
Proceedings of the 11th annual ACM symposium on User interface software and technology
Multimedia Systems - Special issue on audio and multimedia
Real-time acoustic modeling for distributed virtual environments
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The natural sound field effect for multimedia contents
MULTIMEDIA '99 Proceedings of the seventh ACM international conference on Multimedia (Part 2)
A practical model for subsurface light transport
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Spatialized audio rendering for immersive virtual environments
VRST '02 Proceedings of the ACM symposium on Virtual reality software and technology
Spatial audio technology for telepresence
BT Technology Journal
Using 3D Sound to Improve the Effectiveness of the Advanced Driver Assistance Systems
Personal and Ubiquitous Computing
A Rule-Based Interactive Behavioral Animation System for Humanoids
IEEE Transactions on Visualization and Computer Graphics
Multimodal 'eyes-free' interaction techniques for wearable devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A Cross-Modal Electronic Travel Aid Device
Mobile HCI '02 Proceedings of the 4th International Symposium on Mobile Human-Computer Interaction
DCW '02 Revised Papers from the 4th International Workshop on Distributed Communities on the Web
The human-computer interaction handbook
The human-computer interaction handbook
International Journal of Human-Computer Studies
CASCON '95 Proceedings of the 1995 conference of the Centre for Advanced Studies on Collaborative research
The Animation of Autonomous Actors Based on Production Rules
CA '96 Proceedings of the Computer Animation
3D Sound Feedback Act as Task Aid in a Virtual Assembly Environment
TPCG '03 Proceedings of the Theory and Practice of Computer Graphics 2003
A Multimodal Electronic Travel Aid Device
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
A paradigm shift: alternative interaction techniques for use with mobile & wearable devices
CASCON '03 Proceedings of the 2003 conference of the Centre for Advanced Studies on Collaborative research
Perceptual issues for the use of 3D auditory displays in operational environments
ISICT '03 Proceedings of the 1st international symposium on Information and communication technologies
Physically based sound modelling
Organised Sound
Realtime audiovisual rendering and contemporary audiovisual art
Organised Sound
Space in sound: sound of space
Organised Sound
Organised Sound
Perceptual audio rendering of complex virtual environments
ACM SIGGRAPH 2004 Papers
NOSSDAV '05 Proceedings of the international workshop on Network and operating systems support for digital audio and video
The use of visual and auditory feedback for assembly task performance in a virtual environment
Proceedings of the 21st spring conference on Computer graphics
After direct manipulation---direct sonification
ACM Transactions on Applied Perception (TAP)
Enhancing three-dimensional vision with three-dimensional sound
ACM SIGGRAPH 2004 Course Notes
A framework for immersive spatial audio performance
NIME '06 Proceedings of the 2006 conference on New interfaces for musical expression
Evaluation of auditory and visual feedback on task performance in a virtual assembly environment
Presence: Teleoperators and Virtual Environments - Special issue: 2004 workshop on VR design and evaluation
Toward Reality Equivalence in Spatial Sound Diffusion
Computer Music Journal
An Introduction to 3-D User Interface Design
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Navigation System for the Blind: Auditory Display Modes and Guidance
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Exclude and Include for Audio Sources and Sinks: Analogs of Mute & Solo Are Deafen & Attend
Presence: Teleoperators and Virtual Environments
Localizing Sound Sources in a CAVE-Like Virtual Environment with Loudspeaker Array Reproduction
Presence: Teleoperators and Virtual Environments
Virtual Gain for Audio Windows
Presence: Teleoperators and Virtual Environments
Application of dimensionality reduction techniques to HRTFS for interactive virtual environments
Proceedings of the international conference on Advances in computer entertainment technology
Evaluation of a Low-Cost 3D Sound System for Immersive Virtual Reality Training Systems
IEEE Transactions on Visualization and Computer Graphics
Subband approach to bandlimited crosstalk cancellation system in spatial sound reproduction
EURASIP Journal on Applied Signal Processing
Binaural Source Localization and Spatial Audio Reproduction for Telepresence Applications
Presence: Teleoperators and Virtual Environments
Proceedings of the 6th ACM SIGCOMM workshop on Network and system support for games
Timbrefields: 3d interactive sound models for real-time audio
Presence: Teleoperators and Virtual Environments
Conferencing3: 3D audio conferencing and archiving services for handheld wireless devices
International Journal of Wireless and Mobile Computing
A user study of auditory versus visual interfaces for use while driving
International Journal of Human-Computer Studies
Binaural rendering in MPEG surround
EURASIP Journal on Advances in Signal Processing
Use of auditory cues for wayfinding assistance in virtual environment: music aids route decision
Proceedings of the 2008 ACM symposium on Virtual reality software and technology
On a method for improving impulsive sounds localization in hearing defenders
EURASIP Journal on Audio, Speech, and Music Processing - Intelligent Audio, Speech, and Music Processing Applications
Presence: Teleoperators and Virtual Environments
Spatial sound for video games and virtual environments utilizing real-time GPU-based convolution
Future Play '08 Proceedings of the 2008 Conference on Future Play: Research, Play, Share
Dimensionality reduced HRTFs: a comparative study
ACE '08 Proceedings of the 2008 International Conference on Advances in Computer Entertainment Technology
Auditory Depth Control Using Reverberation Cue in Virtual Audio Environment
IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
ACM SIGGRAPH 2009 papers
See ColOr: Seeing Colours with an Orchestra
Human Machine Interaction
Blind Navigation along a Sinuous Path by Means of the See ColOr Interface
IWINAC '09 Proceedings of the 3rd International Work-Conference on The Interplay Between Natural and Artificial Computation: Part II: Bioinspired Applications in Artificial and Natural Computation
ACM Transactions on Applied Perception (TAP)
Acoustic virtual reality performing man-machine interfacing of the blind
ICS'08 Proceedings of the 12th WSEAS international conference on Systems
Generation of the head related transfer functions using artificial neural networks
ICC'09 Proceedings of the 13th WSEAS international conference on Circuits
An outdoor spatially-aware audio playback platform exemplified by a virtual zoo
MM '09 Proceedings of the 17th ACM international conference on Multimedia
Signal processing implementation and comparison of automotive spatial sound rendering strategies
EURASIP Journal on Audio, Speech, and Music Processing
Effect of emulated head-tracking for reducing localization errors in virtual audio simulation
IEEE Transactions on Audio, Speech, and Language Processing
WAVE: Sound and music in an immersive environment
Computers and Graphics
ACM SIGGRAPH 2009 Courses
Decentralized headphone based spatialized audio conferencing for low power devices
ICME'09 Proceedings of the 2009 IEEE international conference on Multimedia and Expo
Computer solutions on sensory substitution for sensory disabled people
CIMMACS'09 Proceedings of the 8th WSEAS International Conference on Computational intelligence, man-machine systems and cybernetics
PREMO: A framework for multimedia middleware: specification, rationale, and java binding
PREMO: A framework for multimedia middleware: specification, rationale, and java binding
Buddy bearings: a person-to-person navigation system
CHI '10 Extended Abstracts on Human Factors in Computing Systems
Toward optimization of multimodal user interfaces for tactical audio applications
ERCIM'02 Proceedings of the User interfaces for all 7th international conference on Universal access: theoretical perspectives, practice, and experience
An immersive game using a new interface: the well-tep
Edutainment'07 Proceedings of the 2nd international conference on Technologies for e-learning and digital entertainment
Design, implementation and evaluation of audio for a location aware augmented reality game
Proceedings of the 3rd International Conference on Fun and Games
Placing the participants of a spatial audio conference call
CCNC'10 Proceedings of the 7th IEEE conference on Consumer communications and networking conference
Designing spatial audio interfaces to support multiple audio streams
Proceedings of the 12th international conference on Human computer interaction with mobile devices and services
Diffuse reverberation model for efficient image-source simulation of room impulse responses
IEEE Transactions on Audio, Speech, and Language Processing
HAID'10 Proceedings of the 5th international conference on Haptic and audio interaction design
An integrated approach of 3D sound rendering techniques for sound externalization
PCM'10 Proceedings of the Advances in multimedia information processing, and 11th Pacific Rim conference on Multimedia: Part II
Under-explored dimensions in spatial sound
Proceedings of the 9th ACM SIGGRAPH Conference on Virtual-Reality Continuum and its Applications in Industry
A stereo crosstalk cancellation system based on the common-acoustical pole/zero model
EURASIP Journal on Advances in Signal Processing - Special issue on digital audio effects
AUXie: initial evaluation of a blind-accessible virtual museum tour
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Evaluating environmental sounds from a presence perspective for virtual reality applications
EURASIP Journal on Audio, Speech, and Music Processing - Special issue on environmental sound synthesis, processing, and retrieval
Real virtuality: a step change from virtual reality
Proceedings of the 25th Spring Conference on Computer Graphics
Multi-subject head related transfer function generation using artificial neural networks
ICS'10 Proceedings of the 14th WSEAS international conference on Systems: part of the 14th WSEAS CSCC multiconference - Volume II
ICS'10 Proceedings of the 14th WSEAS international conference on Systems: part of the 14th WSEAS CSCC multiconference - Volume II
A Phong-based concept for 3d-audio generation
SG'11 Proceedings of the 11th international conference on Smart graphics
Multimedia Tools and Applications
On the feasibility of real-time phone-to-phone 3D localization
Proceedings of the 9th ACM Conference on Embedded Networked Sensor Systems
Eye tracking in coloured image scenes represented by ambisonic fields of musical instrument sounds
IWINAC'05 Proceedings of the First international conference on Mechanisms, Symbols, and Models Underlying Cognition: interplay between natural and artificial computation - Volume Part I
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
After direct manipulation - direct sonification
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Acoustic rendering as support for sustained attention during biomedical procedures
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Surgical navigation system and method using audio feedback
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Acoustic Rendering and Auditory–Visual Cross-Modal Perception and Interaction
Computer Graphics Forum
FastV: from-point visibility culling on complex models
EGSR'09 Proceedings of the Twentieth Eurographics conference on Rendering
Integrating real-time binaural acoustics into VR applications
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Auditory display design for exploration in mobile audio-augmented reality
Personal and Ubiquitous Computing
Cueing multimedia search with audiovisual blur
ACM Transactions on Applied Perception (TAP)
A framework for realistic 3D tele-immersion
Proceedings of the 6th International Conference on Computer Vision / Computer Graphics Collaboration Techniques and Applications
Reality jockey: lifting the barrier between alternate realities through audio and haptic feedback
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Binaural spatialization for 3D immersive audio communication in a virtual world
Proceedings of the 8th Audio Mostly Conference
Visual and Auditory Cue Effects on Risk Assessment in a Highway Training Simulation
Simulation and Gaming
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