The human factors of computer graphics interaction techniques
IEEE Computer Graphics and Applications
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
Designing the user interface (2nd ed.): strategies for effective human-computer interaction
An evaluation of earcons for use in auditory human-computer interfaces
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
CHI '93 Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems
3-D sound for virtual reality and multimedia
3-D sound for virtual reality and multimedia
Assets '98 Proceedings of the third international ACM conference on Assistive technologies
Visual profiles: a critical component of universal access
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Low vision: the role of visual acuity in the efficiency of cursor movement
Assets '00 Proceedings of the fourth international ACM conference on Assistive technologies
A generic approach for augmenting tactile diagrams with spatial non-speech sounds
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Auditory icons: using sound in computer interfaces
Human-Computer Interaction
Earcons and icons: their structure and common design principles
Human-Computer Interaction
The SonicFinder: an interface that uses auditory icons
Human-Computer Interaction
The identifiability of auditory icons for use in educational software for children
Interacting with Computers
Sonically-enhanced drag and drop
ICAD'98 Proceedings of the 1998 international conference on Auditory Display
Bimodal task-facilitation in a virtual traffic scenario through spatialized sound rendering
ACM Transactions on Applied Perception (TAP)
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This paper investigates the addition of spatial auditory feedback as a tool to assist people with visual impairments in the use of computers, specifically in tasks involving iconic visual search. In this augmented interface, unique sounds were mapped to visual icons on the screen. As the screen cursor traversed the screen, the user heard sounds of nearby icons, spatially, according to the relative position of each icon with respect to the screen cursor. A software prototype of the design was developed to evaluate the performance of users in the search of icons within the proposed interface. Experiments were conducted with simulated visual impairments on volunteer participants to evaluate if the addition of spatial auditory feedback makes the interface more accessible to users with impaired vision. Results demonstrated that spatialization of icon sounds provides additional remote navigational information to users, enabling new strategies for task completion. Directions for future research are discussed and prioritized.