3-D sound for virtual reality and multimedia
3-D sound for virtual reality and multimedia
Cybersickness: perception of self-motion in virtual environments
Presence: Teleoperators and Virtual Environments
Integrating graphics and audio windows
Presence: Teleoperators and Virtual Environments
Virtual reality in scientific visualization
Communications of the ACM
Force and touch feedback for virtual reality
Force and touch feedback for virtual reality
Postural instability induced by virtual reality exposure: development of a certification protocol
International Journal of Human-Computer Interaction - Special issue on human-virtual environment interaction
Overcoming phobias by virtual exposure
Communications of the ACM
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Scalable Monte Carlo image synthesis
Parallel Computing - Special issue on applications: parallel graphics and visualisation
Networked virtual environments: design and implementation
Networked virtual environments: design and implementation
The Science of Virtual Reality and Virtual Environments
The Science of Virtual Reality and Virtual Environments
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
HCI International '97 Proceedings of the Seventh International Conference on Human-Computer Interaction-Volume 1 - Volume I
Quantification of adaptation to virtual-eye location in see-thru head-mounted displays
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Human Factors Issues in Virtual Environments: A Review of the Literature
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
Duration and Exposure to Virtual Environments: Sickness Curves During and Across Sessions
Presence: Teleoperators and Virtual Environments
Investigating interaction in CAVE virtual environments
ACM Transactions on Computer-Human Interaction (TOCHI)
Exploring the relationship between presence and enjoyment in a virtual museum
International Journal of Human-Computer Studies
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