A use of drawing surfaces in different collaborative settings
CSCW '88 Proceedings of the 1988 ACM conference on Computer-supported cooperative work
Surround-screen projection-based virtual reality: the design and implementation of the CAVE
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
IEEE Computer Graphics and Applications
Presence: Teleoperators and Virtual Environments
Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
Ultrasonic calibration of a magnetic tracker in a virtual reality space
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Collaborative augmented reality: exploring dynamical systems
VIS '97 Proceedings of the 8th conference on Visualization '97
Illuminating light: an optical design tool with a luminous-tangible interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collaborative gaming in augmented reality
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Using transparent props for interaction with the virtual table
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Emancipated pixels: real-world graphics in the luminous room
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Single display privacyware: augmenting public displays with private information
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactive stereoscopic display for three or more users
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
User-centric viewpoint computation for haptic exploration and manipulation
Proceedings of the conference on Visualization '01
SeamlessDesign for 3D Object Creation
IEEE MultiMedia
Collaborative Production Modeling and Planning
IEEE Computer Graphics and Applications
Collaborative Visualization in Augmented Reality
IEEE Computer Graphics and Applications
Immersive VR for Scientific Visualization: A Progress Report
IEEE Computer Graphics and Applications
The studierstube augmented reality project
Presence: Teleoperators and Virtual Environments
Putting the virtual into reality: assessing object-presence with projection-augmented models
Presence: Teleoperators and Virtual Environments
International Journal of Computer Vision
The Sense of Object-Presence with Projection-Augmented Models
Proceedings of the First International Workshop on Haptic Human-Computer Interaction
Landscape Editing with Knowledge-Based Measure Deductions for Ecological Planning
ISD '99 Selected Papers from the International Workshop on Integrated Spatial Databases, Digital Inages and GIS
The human-computer interaction handbook
Immersive Planar Display Using Roughly Aligned Projectors
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Real Mirrors Reflecting Virtual Worlds
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
blue-c: a spatially immersive display and 3D video portal for telepresence
ACM SIGGRAPH 2003 Papers
New Research and Explorations into Multiuser Immersive Display Systems
IEEE Computer Graphics and Applications
Scape: Supporting Stereoscopic Collaboration in Augmented and Projective Environments
IEEE Computer Graphics and Applications
A widget framework for augmented interaction in SCAPE
Proceedings of the 16th annual ACM symposium on User interface software and technology
Towards the next generation of 3D content creation
Proceedings of the working conference on Advanced visual interfaces
System and interface framework for SCAPE as a collaborative infrastructure
Presence: Teleoperators and Virtual Environments - Special issue: IEEE VR 2003
Individual audio channels with single display groupware: effects on communication and task strategy
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Embedding Imperceptible Patterns into Projected Images for Simultaneous Acquisition and Display
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Collaborative Mixed Reality Visualization of an Archaeological Excavation
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
Proceedings of the ACM symposium on Virtual reality software and technology
The illusionhole with polarization filters
Proceedings of the ACM symposium on Virtual reality software and technology
Usability of Multiviewpoint Images for Spatial Interaction in Projection-Based Display Systems
IEEE Transactions on Visualization and Computer Graphics
Exploring and reducing the effects of orientation on text readability in volumetric displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
System guidelines for co-located, collaborative work on a tabletop display
ECSCW'03 Proceedings of the eighth conference on European Conference on Computer Supported Cooperative Work
Empirical investigation into the effect of orientation on text readability in tabletop displays
ECSCW'05 Proceedings of the ninth conference on European Conference on Computer Supported Cooperative Work
The Extended Virtual Table: An Optical Extension for Table-Like Projection Systems
Presence: Teleoperators and Virtual Environments
Collaborative interaction with volumetric displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Design considerations for collaborative visual analytics
Information Visualization - Special issue on visual analytics science and technology
Misperceptions in stereoscopic displays: a vision science perspective
Proceedings of the 5th symposium on Applied perception in graphics and visualization
The StarCAVE, a third-generation CAVE and virtual reality OptIPortal
Future Generation Computer Systems
Creation and Collaboration: Engaging New Audiences for Information Visualization
Information Visualization
Interactive Multimedia Contents in the IllusionHole
ICEC '08 Proceedings of the 7th International Conference on Entertainment Computing
The Benefits of Co-located Collaboration and Immersion on Assembly Modeling in Virtual Environments
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Real-time hand-tracking with a color glove
ACM SIGGRAPH 2009 papers
Survey on Collaborative AR for Multi-user in Urban Studies and Planning
Edutainment '09 Proceedings of the 4th International Conference on E-Learning and Games: Learning by Playing. Game-based Education System Design and Development
Interactions in the air: adding further depth to interactive tabletops
Proceedings of the 22nd annual ACM symposium on User interface software and technology
GPU acceleration of stereoscopic and multi-view rendering for virtual reality applications
Proceedings of the 16th ACM Symposium on Virtual Reality Software and Technology
A visibility control system for collaborative digital table
Personal and Ubiquitous Computing
The effects of changing projection geometry on the interpretation of 3D orientation on tabletops
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Proceedings of Graphics Interface 2010
Proceedings of the 17th ACM Symposium on Virtual Reality Software and Technology
On the role of visual references in collaborative visualization
Information Visualization
ACM International Conference on Interactive Tabletops and Surfaces
See-through techniques for referential awareness in collaborative virtual reality
International Journal of Human-Computer Studies
TaPS Widgets: tangible control over private spaces on interactive tabletops
CHI '11 Extended Abstracts on Human Factors in Computing Systems
C1x6: a stereoscopic six-user display for co-located collaboration in shared virtual environments
Proceedings of the 2011 SIGGRAPH Asia Conference
A new angle on cheap LCDs: making positive use of optical distortion
Proceedings of the 24th annual ACM symposium on User interface software and technology
6D hands: markerless hand-tracking for computer aided design
Proceedings of the 24th annual ACM symposium on User interface software and technology
Vermeer: direct interaction with a 360° viewable 3D display
Proceedings of the 24th annual ACM symposium on User interface software and technology
TaPS widgets: interacting with tangible private spaces
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
MultiPro: a platform for PC cluster based active stereo display system
ICCSA'05 Proceedings of the 2005 international conference on Computational Science and its Applications - Volume Part I
Interaction and co-located collaboration in large projection-based virtual environments
INTERACT'05 Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction
Augmented reality using personal projection and retroreflection
Personal and Ubiquitous Computing
Effects of layer partitioning in collaborative 3d visualizations
ISVC'06 Proceedings of the Second international conference on Advances in Visual Computing - Volume Part I
MirageTable: freehand interaction on a projected augmented reality tabletop
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
HoloDesk: direct 3d interactions with a situated see-through display
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Collaborative interaction in co-located two-user scenarios
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
Evaluation of collaborative construction in mixed reality
EGVE'05 Proceedings of the 11th Eurographics conference on Virtual Environments
Spinnstube®: a seated augmented reality display system
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
Visual consistency in rotational manipulation tasks in sheared-perceived virtual environments
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
Optical magic lenses and polarization-based interaction techniques
EGVE'07 Proceedings of the 13th Eurographics conference on Virtual Environments
Two-Part Models Capture the Impact of Gain on Pointing Performance
ACM Transactions on Computer-Human Interaction (TOCHI)
Direct manipulation and the third dimension: co-planar dragging on 3d displays
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Use your head: tangible windows for 3D information spaces in a tabletop environment
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
The turning, stretching and boxing technique: a step in the right direction
IVA'12 Proceedings of the 12th international conference on Intelligent Virtual Agents
3D+2DTV: 3D displays with no ghosting for viewers without glasses
ACM Transactions on Graphics (TOG)
Photoportals: shared references in space and time
Proceedings of the 17th ACM conference on Computer supported cooperative work & social computing
Hi-index | 0.00 |