IEEE Computer Graphics and Applications
A Conceptual Virtual Reality Model
IEEE Computer Graphics and Applications
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Haptic issues for virtual manipulation
Haptic issues for virtual manipulation
ACM SIGGRAPH 98 Conference abstracts and applications
Table-Top Spatially-Augmented Reality: Bringing Physical Models to Life with Projected Imagery
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Virtual Reality-Induced Symptoms and Effects (VRISE)
Presence: Teleoperators and Virtual Environments
A head-mounted three dimensional display
AFIPS '68 (Fall, part I) Proceedings of the December 9-11, 1968, fall joint computer conference, part I
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Projection-augmented models are a type of non-immersive, coincident haptic and visual display that uses a physical model as a three dimensional screen for projected visual information. Supporting two sensory modalities consistently should create a strong sense of the object's existence. However, conventional measures of presence have only been defined for displays that surround and isolate a user from the real world. The idea of object-presence is suggested to measure 'the subjective experience that a particular object exists in a user's environment, even when that object does not'. This definition is more appropriate for assessing non-immersive displays such as projection-augmented models.