Attention and visual feedback: the bimanual frame of reference
Proceedings of the 1997 symposium on Interactive 3D graphics
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Two-handed virtual manipulation
ACM Transactions on Computer-Human Interaction (TOCHI)
An exploration into supporting artwork orientation in the user interface
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Putting the virtual into reality: assessing object-presence with projection-augmented models
Presence: Teleoperators and Virtual Environments
The Sense of Object-Presence with Projection-Augmented Models
Proceedings of the First International Workshop on Haptic Human-Computer Interaction
A Multi-modal Approach to Segmentation of Tubular Structures
MICCAI '01 Proceedings of the 4th International Conference on Medical Image Computing and Computer-Assisted Intervention
Graph interaction through force-based skeletal animation
APVis '04 Proceedings of the 2004 Australasian symposium on Information Visualisation - Volume 35
A user-based evaluation of skeletal animation techniques in graph interaction
APVis '05 proceedings of the 2005 Asia-Pacific symposium on Information visualisation - Volume 45
Reach the virtual environment: 3D tangible interaction with scientific data
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
Mixed reality: are two hands better than one?
Proceedings of the ACM symposium on Virtual reality software and technology
A computer support tool for the early stages of architectural design
Interacting with Computers
Mid-air displays enabling novel user interfaces
SAME '08 Proceedings of the 1st ACM international workshop on Semantic ambient media experiences
An actuated physical puppet as an input device for controlling a digital manikin
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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