Tracking requirements for augmented reality
Communications of the ACM - Special issue on computer augmented environments: back to the real world
Human Factors in the Design of an Immersive Display
IEEE Computer Graphics and Applications
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Applying electric field sensing to human-computer interfaces
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
IBM Systems Journal
Inertial and magnetic posture tracking for inserting humans into networked virtual environments
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Analysis of Head Pose Accuracy in Augmented Reality
IEEE Transactions on Visualization and Computer Graphics
Orientation Tracking for Outdoor Augmented Reality Registration
IEEE Computer Graphics and Applications
Motion Tracking: No Silver Bullet, but a Respectable Arsenal
IEEE Computer Graphics and Applications
Presence: Teleoperators and Virtual Environments
A vision-based head tracker for fish tank virtual reality-VR without head gear
VRAIS '95 Proceedings of the Virtual Reality Annual International Symposium (VRAIS'95)
Closed Form and Geometric Algorithms for Real-Time Control of an Avatar
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
Inertial Head-Tracker Sensor Fusion by a Complimentary Separate-Bias Kalman Filter
VRAIS '96 Proceedings of the 1996 Virtual Reality Annual International Symposium (VRAIS 96)
A survey of surgical simulation: applications, technology, and education
Presence: Teleoperators and Virtual Environments
Real-time infrared tracking system for virtual environments
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
IEEE Transactions on Visualization and Computer Graphics
Tracking points using projective reconstruction for augmented reality
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
A general method for comparing the expected performance of tracking and motion capture systems
Proceedings of the ACM symposium on Virtual reality software and technology
A Balanced Approach to 3D Tracking from Image Streams
ISMAR '05 Proceedings of the 4th IEEE/ACM International Symposium on Mixed and Augmented Reality
High-Performance Wide-Area Optical Tracking: The HiBall Tracking System
Presence: Teleoperators and Virtual Environments
Presence: Teleoperators and Virtual Environments
The Effects of Metals and Interfering Fields on Electromagnetic Trackers
Presence: Teleoperators and Virtual Environments
Effects of Stereopsis and Head Tracking on Performance Using Desktop Virtual Environment Displays
Presence: Teleoperators and Virtual Environments
Mapping Algorithms for Real-Time Control of an Avatar Using Eight Sensors
Presence: Teleoperators and Virtual Environments
Practical motion capture in everyday surroundings
ACM SIGGRAPH 2007 papers
Requirements analysis of presence: Insights from a RPG game
Computers in Entertainment (CIE) - SPECIAL ISSUE: Media Arts and Games
History: The use of the kalman filter for human motion tracking in virtual reality
Presence: Teleoperators and Virtual Environments
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: intelligent multimodal interaction environments
Real-time adaptive human motions for web-based training
ICWL'05 Proceedings of the 4th international conference on Advances in Web-Based Learning
Proceedings of the Fifth International Conference on Body Area Networks
Evaluation of rotation correction techniques for electromagnetic position tracking systems
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
The digitracker, a three degrees of freedom pointing device
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
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