Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Curves and surfaces for computer aided geometric design
Curves and surfaces for computer aided geometric design
Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
Extended free-form deformation: a sculpturing tool for 3D geometric modeling
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Sculpting: an interactive volumetric modeling technique
Proceedings of the 18th annual conference on Computer graphics and interactive techniques
Direct manipulation of free-form deformations
SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Implementation of flying, scaling and grabbing in virtual worlds
I3D '92 Proceedings of the 1992 symposium on Interactive 3D graphics
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
The nanomanipulator: a virtual-reality interface for a scanning tunneling microscope
SIGGRAPH '93 Proceedings of the 20th annual conference on Computer graphics and interactive techniques
A generalized de Casteljau approach to 3D free-form deformation
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Piecewise smooth surface reconstruction
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Surface modification tools in a virtual environment interface to a scanning probe microscope
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
3D painting on scanned surfaces
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Multiresolution analysis of arbitrary meshes
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
A signal processing approach to fair surface design
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Navigation and locomotion in virtual worlds via flight into hand-held miniatures
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Free-form deformations with lattices of arbitrary topology
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Fitting smooth surfaces to dense polygon meshes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Adding force feedback to graphics systems: issues and solutions
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
A haptic interaction method for volume visualization
Proceedings of the 7th conference on Visualization '96
Image plane interaction techniques in 3D immersive environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
Moving objects in space: exploiting proprioception in virtual-environment interaction
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Interactive multiresolution mesh editing
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
The haptic display of complex graphical environments
Proceedings of the 24th annual conference on Computer graphics and interactive techniques
Subdivision surfaces in character animation
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Non-uniform recursive subdivision surfaces
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
Fine level feature editing for subdivision surfaces
Proceedings of the fifth ACM symposium on Solid modeling and applications
Three dimensional freeform sculpting via zero sets of scalar trivariate functions
Proceedings of the fifth ACM symposium on Solid modeling and applications
Hierarchical B-spline refinement
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
D-NURBS: A Physics-Based Framework for Geometric Design
IEEE Transactions on Visualization and Computer Graphics
A Tangible Goal for 3D Modeling
IEEE Computer Graphics and Applications
Painting Textures with a Haptic Interface
VR '99 Proceedings of the IEEE Virtual Reality
A Framework for Fast and Accurate Collision Detection for Haptic Interaction
VR '99 Proceedings of the IEEE Virtual Reality
Analysis and application of subdivision surfaces
Analysis and application of subdivision surfaces
DAB: interactive haptic painting with 3D virtual brushes
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Conceptual free-form styling on the responsive workbench
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
User-centric viewpoint computation for haptic exploration and manipulation
Proceedings of the conference on Visualization '01
Sumi-nagashi: creation of new style media art with haptic digital colors
Proceedings of the 12th annual ACM international conference on Multimedia
A Haptic-Rendering Technique Based on Hybrid Surface Representation
IEEE Computer Graphics and Applications
Touch-Based Haptics for Interactive Editing on Point Set Surfaces
IEEE Computer Graphics and Applications
Evaluation of Drawing on 3D Surfaces with Haptics
IEEE Computer Graphics and Applications
Virtual hairy brush for painterly rendering
Graphical Models
Physically realistic virtual surgery using the point-associated finite field (PAFF) approach
Presence: Teleoperators and Virtual Environments - Special issue: Virtual heritage
Introduction to haptic rendering
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
DAB: interactive haptic painting with 3D virtual brushes
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
ArtNova: touch-enabled 3D model design
SIGGRAPH '05 ACM SIGGRAPH 2005 Courses
History based reactive objects for immersive CAD
SM '04 Proceedings of the ninth ACM symposium on Solid modeling and applications
Manipulation of CAD surface models with haptics based on shape control functions
Computer-Aided Design
Haptic sculpting of multi-resolution B-spline surfaces with shaped tools
Computer-Aided Design
LayerPaint: a multi-layer interactive 3D painting interface
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Advanced volume painting with game controllers
Proceedings of the 25th Spring Conference on Computer Graphics
3D spatial interaction: applications for art, design, and science
ACM SIGGRAPH 2011 Courses
Multi-finger haptic rendering of deformable objects
EGVE'04 Proceedings of the Tenth Eurographics conference on Virtual Environments
Modeling plant variations through 3D interactive sketches
SBM'06 Proceedings of the Third Eurographics conference on Sketch-Based Interfaces and Modeling
Interactive 3D painting on point-sampled objects
SPBG'04 Proceedings of the First Eurographics conference on Point-Based Graphics
Interactive mesh generation with local deformations in multiresolution
ICCSA'13 Proceedings of the 13th international conference on Computational Science and Its Applications - Volume 1
Interactive mesh deformation in multiresolution through augmented reality
Journal of Mobile Multimedia
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We present an intuitive 3D interface for interactively editing and painting a polygonal mesh using a force feedback device. An artist or a designer can use the system to create and refine a three-dimensional multiresolution polygonal mesh. Its appearance can be further enhanced by directly painting onto its surface. The system allows users to naturally create complex forms and patterns not only aided by visual feedback but also by their sense of touch.