SIGGRAPH '92 Proceedings of the 19th annual conference on Computer graphics and interactive techniques
Dynamic NURBS with geometric constraints for interactive sculpting
ACM Transactions on Graphics (TOG) - Special issue on interactive sculpting
Interactive design of constrained variational curves
Computer Aided Geometric Design
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Two-handed direct manipulation on the responsive workbench
Proceedings of the 1997 symposium on Interactive 3D graphics
GMCAD '96 Proceedings of the fifth IFIP TC5/WG5.2 international workshop on geometric modeling in computer aided design on Product modeling for computer integrated design and manufacture
Collaborative geometrical modeling in immersive virtual environments
Proceedings of the Eurographics workshop on Virtual environments and scientific visualization '96
3D object modeling using spatial and pictographic gestures
VRST '98 Proceedings of the ACM symposium on Virtual reality software and technology
Skin: a constructive approach to modeling free-form shapes
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Teddy: a sketching interface for 3D freeform design
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
A method for sharing interactive deformations in collaborative 3D modeling
Proceedings of the ACM symposium on Virtual reality software and technology
Communications of the ACM
Dynamic Catmull-Clark Subdivision Surfaces
IEEE Transactions on Visualization and Computer Graphics
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
Large Displays in Automotive Design
IEEE Computer Graphics and Applications
Conceptual Surface Modeling for Industrial Design
ICCG '93 Proceedings of the IFIP TC5/WG5.2/WG5.10 CSI International Conference on Computer Graphics: Graphics, Design and Visualization
An Intuitive Two-Handed Gestural Interface for Computer Supported Product Design
Proceedings of the International Gesture Workshop on Gesture and Sign Language in Human-Computer Interaction
Freehand Sketch System for 3D Geometric Modeling
SMA '97 Proceedings of the 1997 International Conference on Shape Modeling and Applications (SMA '97)
Avocado: A Distributed Virtual Reality Framework
VR '99 Proceedings of the IEEE Virtual Reality
inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface
VR '00 Proceedings of the IEEE Virtual Reality 2000 Conference
Surface Drawing
THRED: a two-handed design system
Multimedia Systems - Special issue on multimedia and multisensory virtual worlds
EG VE'00 Proceedings of the 6th Eurographics conference on Virtual Environments
FreeDrawer: a free-form sketching system on the responsive workbench
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
The ToolFinger: supporting complex direct manipulation in virtual environments
EGVE '03 Proceedings of the workshop on Virtual environments 2003
Evaluation of the Command and Control Cube
ICMI '02 Proceedings of the 4th IEEE International Conference on Multimodal Interfaces
Two-step 3-dimensional sketching tool for new product development
WSC '04 Proceedings of the 36th conference on Winter simulation
Sketching subdivision surfaces
Proceedings of the 6th Eurographics Symposium on Sketch-Based Interfaces and Modeling
An interactive 3D movement path manipulation method in an augmented reality environment
Interacting with Computers
Command & control cube: a shortcut paradigm for virtual environments
EGVE'01 Proceedings of the 7th Eurographics conference on Virtual Environments & 5th Immersive Projection Technology
From raw 3D-sketches to exact CAD product models: concept for an assistant-system
SBM'04 Proceedings of the First Eurographics conference on Sketch-Based Interfaces and Modeling
EuroMed'12 Proceedings of the 4th international conference on Progress in Cultural Heritage Preservation
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A two-handed 3D styling system for free-form surfaces in a table-like Virtual Environment, the Responsive Workbench (RWB)TM, is described. Intuitive curve and surface deformation tools based on variational modeling and interaction techniques adapted to 3D VR modeling applications are proposed. The user draws curves (cubic B-splines) directly in the Virtual Environment using a stylus as an input device. The curves are connected automatically, such that a curve network develops. A combination of automatic and user-controlled topology extraction modules creates the connectivity information. The underlying surface model is based on B-spline surfaces, or, alternatively, uses multisided patches [20] bounded by closed loops of curve pieces.