HoloSketch: a virtual reality sketching/animation tool
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on virtual reality software and technology
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Conceptual free-form styling on the responsive workbench
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
FreeDrawer: a free-form sketching system on the responsive workbench
VRST '01 Proceedings of the ACM symposium on Virtual reality software and technology
Efficient Collision Detection Using Bounding Volume Hierarchies of k-DOPs
IEEE Transactions on Visualization and Computer Graphics
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
Immersive Visualization of Casting Flow and Solidification
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Hi-index | 0.00 |
This paper discusses a two-step virtual reality based conceptual design tool that enables industrial designers to create sketches of their ideas in 3-dimensional space in real time. In the developed sketching tool, the rough shapes of products are generated by tracing the trajectory of the data-gloves worn by the designer. In the model a practical solution is provided to reduce the generation of unnecessary control points. This is achieved by representing each control point by a spherical volume. Once the rough sketching is completed, NURBS surfaces are constructed by the limited number of reference points that are selected from the initial sketch by using a virtual pen. The two-steps sketching technique enables designers to perform their artistic characteristics freely in an intuitive environment and also enables designers to generate parametric representations of the surfaces to be used in CAD/CAM systems for further analysis.