A Tangible Goal for 3D Modeling

  • Authors:
  • Thomas Massie

  • Affiliations:
  • -

  • Venue:
  • IEEE Computer Graphics and Applications
  • Year:
  • 1998

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Abstract

Touch feedback systems promise to enhance human-computer interaction, but this intriguing technology is sometimes described as a hammer looking for a nail. In this article, I discuss the application of this technology to 3D modeling. The goal is a tangible digital medium as expressive and intuitive as physical media such as clay. To achieve this level of interactivity, novel rendering techniques may be required for the underlying geometry. The most promising results thus far have been obtained using volume-based rendering algorithms, but much work remains to be done.