3-D sound for virtual reality and multimedia
3-D sound for virtual reality and multimedia
Pfinder: real-time tracking of the human body
FG '96 Proceedings of the 2nd International Conference on Automatic Face and Gesture Recognition (FG '96)
Telepresence — the future of telephony
BT Technology Journal
Interactive collaborative media environments
BT Technology Journal
Design, implementation and evaluation of audio for a location aware augmented reality game
Proceedings of the 3rd International Conference on Fun and Games
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As people start to exploit new telepresence technologies to meet and work, they will be able to exploit all of their senses as they transmit, receive, and monitor information. An essential part of such three-dimensional spaces is the audio landscape. People are able to detect a wide variety of sounds and separate them in space. Spatial separation improves the detection and intelligibility of speech from multiple talkers, and enables simultaneous monitoring of multiple information streams through the use of multiple alert sounds. On-going research at BT Laboratories into spatial audio has resulted in a number of leading edge demonstrations and patent applications. This paper introduces the technologies employed to create spatial audio for real-time synthetic worlds including single and multiple users, and non-ideal acoustic environments.